/* * Copyright (c) 2018-2020, Andreas Kling * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #pragma once #include #include #include #include #include #include namespace GUI { class Button : public AbstractButton { C_OBJECT(Button) public: virtual ~Button() override; void set_icon(RefPtr&&); const Gfx::Bitmap* icon() const { return m_icon.ptr(); } Gfx::Bitmap* icon() { return m_icon.ptr(); } void set_text_alignment(Gfx::TextAlignment text_alignment) { m_text_alignment = text_alignment; } Gfx::TextAlignment text_alignment() const { return m_text_alignment; } Function on_click; void set_button_style(Gfx::ButtonStyle style) { m_button_style = style; } Gfx::ButtonStyle button_style() const { return m_button_style; } virtual void click() override; void set_action(Action&); virtual bool accepts_focus() const override { return m_focusable; } virtual bool is_uncheckable() const override; void set_focusable(bool b) { m_focusable = b; } protected: explicit Button(const StringView& text = {}); virtual void paint_event(PaintEvent&) override; private: RefPtr m_icon; Gfx::ButtonStyle m_button_style { Gfx::ButtonStyle::Normal }; Gfx::TextAlignment m_text_alignment { Gfx::TextAlignment::Center }; WeakPtr m_action; bool m_focusable { true }; }; }