/* * Copyright (c) 2018-2020, Andreas Kling * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include #include #include #include #include #include #include #include #include #include #include namespace GUI { static Application* s_the; Application& Application::the() { ASSERT(s_the); return *s_the; } Application::Application(int argc, char** argv) { (void)argc; (void)argv; ASSERT(!s_the); s_the = this; m_event_loop = make(); WindowServerConnection::the(); if (argc > 0) m_invoked_as = argv[0]; for (int i = 1; i < argc; i++) m_args.append(argv[i]); } Application::~Application() { s_the = nullptr; } int Application::exec() { int exit_code = m_event_loop->exec(); // NOTE: Maybe it would be cool to return instead of exit()? // This would require cleaning up all the Core::Objects on the heap. exit(exit_code); return exit_code; } void Application::quit(int exit_code) { m_event_loop->quit(exit_code); } void Application::set_menubar(RefPtr menubar) { if (m_menubar) m_menubar->notify_removed_from_application({}); m_menubar = move(menubar); if (m_menubar) m_menubar->notify_added_to_application({}); } void Application::register_global_shortcut_action(Badge, Action& action) { m_global_shortcut_actions.set(action.shortcut(), &action); } void Application::unregister_global_shortcut_action(Badge, Action& action) { m_global_shortcut_actions.remove(action.shortcut()); } Action* Application::action_for_key_event(const KeyEvent& event) { auto it = m_global_shortcut_actions.find(Shortcut(event.modifiers(), (KeyCode)event.key())); if (it == m_global_shortcut_actions.end()) return nullptr; return (*it).value; } class Application::TooltipWindow final : public Window { C_OBJECT(TooltipWindow); public: void set_tooltip(const StringView& tooltip) { // FIXME: Add some kind of GUI::Label auto-sizing feature. int text_width = m_label->font().width(tooltip); set_rect(100, 100, text_width + 10, m_label->font().glyph_height() + 8); m_label->set_text(tooltip); } private: TooltipWindow() { set_window_type(WindowType::Tooltip); m_label = set_main_widget