#pragma once #include #include #include class Rect; class Point { public: Point() {} Point(int x, int y) : m_x(x) , m_y(y) { } int x() const { return m_x; } int y() const { return m_y; } void set_x(int x) { m_x = x; } void set_y(int y) { m_y = y; } void move_by(int dx, int dy) { m_x += dx; m_y += dy; } void move_by(const Point& delta) { move_by(delta.x(), delta.y()); } Point translated(const Point& delta) const { Point point = *this; point.move_by(delta); return point; } Point translated(int dx, int dy) const { Point point = *this; point.move_by(dx, dy); return point; } void constrain(const Rect&); bool operator==(const Point& other) const { return m_x == other.m_x && m_y == other.m_y; } bool operator!=(const Point& other) const { return !(*this == other); } Point operator-() const { return { -m_x, -m_y }; } Point operator-(const Point& other) const { return { m_x - other.m_x, m_y - other.m_y }; } Point& operator-=(const Point& other) { m_x -= other.m_x; m_y -= other.m_y; return *this; } Point& operator+=(const Point& other) { m_x += other.m_x; m_y += other.m_y; return *this; } Point operator+(const Point& other) const { return { m_x + other.m_x, m_y + other.m_y }; } String to_string() const { return String::format("[%d,%d]", x(), y()); } bool is_null() const { return !m_x && !m_y; } int primary_offset_for_orientation(Orientation orientation) const { return orientation == Orientation::Vertical ? y() : x(); } void set_primary_offset_for_orientation(Orientation orientation, int value) { if (orientation == Orientation::Vertical) set_y(value); else set_x(value); } int secondary_offset_for_orientation(Orientation orientation) const { return orientation == Orientation::Vertical ? x() : y(); } void set_secondary_offset_for_orientation(Orientation orientation, int value) { if (orientation == Orientation::Vertical) set_x(value); else set_y(value); } // Returns pixels moved from other in either direction int pixels_moved(const Point &other) const { auto pixels_moved = max( abs(other.x() - x()), abs(other.y() - y()) ); return pixels_moved; } private: int m_x { 0 }; int m_y { 0 }; }; inline const LogStream& operator<<(const LogStream& stream, const Point& value) { return stream << value.to_string(); }