#pragma once #include #include class CNotifier; class CSocket : public CIODevice { C_OBJECT(CSocket) public: enum class Type { Invalid, TCP, UDP, Local, }; virtual ~CSocket() override; Type type() const { return m_type; } bool connect(const String& hostname, int port); bool connect(const CSocketAddress&, int port); bool connect(const CSocketAddress&); ByteBuffer receive(int max_size); bool send(const ByteBuffer&); bool is_connected() const { return m_connected; } void set_blocking(bool blocking); CSocketAddress source_address() const { return m_source_address; } int source_port() const { return m_source_port; } CSocketAddress destination_address() const { return m_source_address; } int destination_port() const { return m_destination_port; } Function on_connected; Function on_ready_to_read; protected: CSocket(Type, CObject* parent); CSocketAddress m_source_address; CSocketAddress m_destination_address; int m_source_port { -1 }; int m_destination_port { -1 }; bool m_connected { false }; virtual void did_update_fd(int) override; private: virtual bool open(CIODevice::OpenMode) override { ASSERT_NOT_REACHED(); } bool common_connect(const struct sockaddr*, socklen_t); void ensure_read_notifier(); Type m_type { Type::Invalid }; RefPtr m_notifier; RefPtr m_read_notifier; };