#include #include #include #include #include CLocalServer::CLocalServer(CObject* parent) : CObject(parent) { m_fd = socket(AF_LOCAL, SOCK_STREAM | SOCK_NONBLOCK | SOCK_CLOEXEC, 0); ASSERT(m_fd >= 0); } CLocalServer::~CLocalServer() { } bool CLocalServer::listen(const String& address) { if (m_listening) return false; int rc; auto socket_address = CSocketAddress::local(address); auto un = socket_address.to_sockaddr_un(); rc = ::bind(m_fd, (const sockaddr*)&un, sizeof(un)); ASSERT(rc == 0); rc = ::listen(m_fd, 5); ASSERT(rc == 0); m_listening = true; m_notifier = make(m_fd, CNotifier::Event::Read, this); m_notifier->on_ready_to_read = [this] { if (on_ready_to_accept) on_ready_to_accept(); }; return true; } CLocalSocket* CLocalServer::accept() { ASSERT(m_listening); sockaddr_un un; socklen_t un_size = sizeof(un); int accepted_fd = ::accept(m_fd, (sockaddr*)&un, &un_size); if (accepted_fd < 0) { perror("accept"); return nullptr; } return new CLocalSocket({}, accepted_fd); }