#pragma once #include #include #include class CIODevice : public CObject { C_OBJECT(CIODevice) public: enum OpenMode { NotOpen = 0, ReadOnly = 1, WriteOnly = 2, ReadWrite = 3, Append = 4, Truncate = 8, MustBeNew = 16, }; virtual ~CIODevice() override; int fd() const { return m_fd; } unsigned mode() const { return m_mode; } bool eof() const { return m_eof; } int error() const { return m_error; } const char* error_string() const; bool has_error() const { return m_error != 0; } int read(u8* buffer, int length); ByteBuffer read(int max_size); ByteBuffer read_line(int max_size); ByteBuffer read_all(); bool write(const u8*, int size); bool write(const StringView& v) { return write((const u8*)v.characters_without_null_termination(), v.length()); } // FIXME: I would like this to be const but currently it needs to call populate_read_buffer(). bool can_read_line(); bool can_read() const; enum class SeekMode { SetPosition, FromCurrentPosition, FromEndPosition, }; bool seek(i64, SeekMode = SeekMode::SetPosition, off_t* = nullptr); virtual bool open(CIODevice::OpenMode) = 0; virtual bool close(); int printf(const char*, ...); protected: explicit CIODevice(CObject* parent = nullptr); void set_fd(int); void set_mode(OpenMode mode) { m_mode = mode; } void set_error(int error) { m_error = error; } void set_eof(bool eof) { m_eof = eof; } virtual void did_update_fd(int) {} private: bool populate_read_buffer(); bool can_read_from_fd() const; int m_fd { -1 }; int m_error { 0 }; bool m_eof { false }; OpenMode m_mode { NotOpen }; Vector m_buffered_data; };