/* * Copyright (c) 2018-2020, Andreas Kling * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #pragma once #include #include #include namespace Audio { class Buffer; class ClientConnection : public IPC::ServerConnection , public AudioClientEndpoint { C_OBJECT(ClientConnection) public: ClientConnection(); virtual void handshake() override; void enqueue(const Buffer&); bool try_enqueue(const Buffer&); bool get_muted(); void set_muted(bool); int get_main_mix_volume(); void set_main_mix_volume(int); int get_remaining_samples(); int get_played_samples(); int get_playing_buffer(); void set_paused(bool paused); void clear_buffer(bool paused = false); Function on_finish_playing_buffer; Function on_muted_state_change; Function on_main_mix_volume_change; private: virtual void handle(const Messages::AudioClient::FinishedPlayingBuffer&) override; virtual void handle(const Messages::AudioClient::MutedStateChanged&) override; virtual void handle(const Messages::AudioClient::MainMixVolumeChanged&) override; }; }