#pragma once #include #include #include #include #include #include class GWidget; class GWMEvent; enum class GStandardCursor { None = 0, Arrow, IBeam, ResizeHorizontal, ResizeVertical, ResizeDiagonalTLBR, ResizeDiagonalBLTR, }; class GWindow : public CObject { public: GWindow(CObject* parent = nullptr); virtual ~GWindow() override; static GWindow* from_window_id(int); bool is_modal() const { return m_modal; } void set_modal(bool); bool is_fullscreen() const { return m_fullscreen; } void set_fullscreen(bool fullscreen) { m_fullscreen = fullscreen; } bool is_resizable() const { return m_resizable; } void set_resizable(bool resizable) { m_resizable = resizable; } void set_double_buffering_enabled(bool); void set_has_alpha_channel(bool); void set_opacity(float); void set_window_type(GWindowType); int window_id() const { return m_window_id; } String title() const; void set_title(const String&); bool show_titlebar() const { return m_show_titlebar; }; void set_show_titlebar(bool show) { m_show_titlebar = show; }; Color background_color() const { return m_background_color; } void set_background_color(Color color) { m_background_color = color; } int x() const { return rect().x(); } int y() const { return rect().y(); } int width() const { return rect().width(); } int height() const { return rect().height(); } Rect rect() const; Size size() const { return rect().size(); } void set_rect(const Rect&); void set_rect(int x, int y, int width, int height) { set_rect({ x, y, width, height }); } Point position() const { return rect().location(); } void move_to(int x, int y) { move_to({ x, y }); } void move_to(const Point& point) { set_rect({ point, size() }); } void resize(int width, int height) { resize({ width, height }); } void resize(const Size& size) { set_rect({ position(), size }); } virtual void event(CEvent&) override; bool is_visible() const; bool is_active() const { return m_is_active; } void show(); void hide(); void close(); void start_wm_resize(); GWidget* main_widget() { return m_main_widget; } const GWidget* main_widget() const { return m_main_widget; } void set_main_widget(GWidget*); GWidget* focused_widget() { return m_focused_widget; } const GWidget* focused_widget() const { return m_focused_widget; } void set_focused_widget(GWidget*); void update(const Rect& = Rect()); void set_global_cursor_tracking_widget(GWidget*); GWidget* global_cursor_tracking_widget() { return m_global_cursor_tracking_widget.ptr(); } const GWidget* global_cursor_tracking_widget() const { return m_global_cursor_tracking_widget.ptr(); } void set_automatic_cursor_tracking_widget(GWidget*); GWidget* automatic_cursor_tracking_widget() { return m_automatic_cursor_tracking_widget.ptr(); } const GWidget* automatic_cursor_tracking_widget() const { return m_automatic_cursor_tracking_widget.ptr(); } bool should_exit_event_loop_on_close() const { return m_should_exit_app_on_close; } void set_should_exit_event_loop_on_close(bool b) { m_should_exit_app_on_close = b; } GWidget* hovered_widget() { return m_hovered_widget.ptr(); } const GWidget* hovered_widget() const { return m_hovered_widget.ptr(); } void set_hovered_widget(GWidget*); GraphicsBitmap* front_bitmap() { return m_front_bitmap.ptr(); } GraphicsBitmap* back_bitmap() { return m_back_bitmap.ptr(); } Size size_increment() const { return m_size_increment; } void set_size_increment(const Size& increment) { m_size_increment = increment; } Size base_size() const { return m_base_size; } void set_base_size(const Size& size) { m_base_size = size; } void set_override_cursor(GStandardCursor); String icon_path() const { return m_icon_path; } void set_icon_path(const String&); Vector focusable_widgets() const; virtual const char* class_name() const override { return "GWindow"; } protected: virtual void wm_event(GWMEvent&); private: virtual bool is_window() const override final { return true; } Retained create_backing_bitmap(const Size&); void set_current_backing_bitmap(GraphicsBitmap&, bool flush_immediately = false); void flip(const Vector& dirty_rects); RetainPtr m_front_bitmap; RetainPtr m_back_bitmap; int m_window_id { 0 }; float m_opacity_when_windowless { 1.0f }; GWidget* m_main_widget { nullptr }; WeakPtr m_focused_widget; WeakPtr m_global_cursor_tracking_widget; WeakPtr m_automatic_cursor_tracking_widget; WeakPtr m_hovered_widget; Rect m_rect_when_windowless; String m_title_when_windowless; String m_icon_path; Vector m_pending_paint_event_rects; Size m_size_increment; Size m_base_size; Color m_background_color { Color::LightGray }; GWindowType m_window_type { GWindowType::Normal }; bool m_is_active { false }; bool m_should_exit_app_on_close { false }; bool m_has_alpha_channel { false }; bool m_double_buffering_enabled { true }; bool m_modal { false }; bool m_resizable { true }; bool m_fullscreen { false }; bool m_show_titlebar { true }; };