#pragma once #include #include #include class GVariant { public: GVariant(); GVariant(bool); GVariant(float); GVariant(int); GVariant(const String&); GVariant(const GraphicsBitmap&); GVariant(const GIcon&); GVariant(Color); ~GVariant(); enum class Type { Invalid, Bool, Int, Float, String, Bitmap, Color, Icon, }; bool is_valid() const { return m_type != Type::Invalid; } bool is_bool() const { return m_type == Type::Bool; } bool is_int() const { return m_type == Type::Int; } bool is_float() const { return m_type == Type::Float; } bool is_string() const { return m_type == Type::String; } bool is_bitmap() const { return m_type == Type::Bitmap; } bool is_color() const { return m_type == Type::Color; } bool is_icon() const { return m_type == Type::Icon; } Type type() const { return m_type; } bool as_bool() const { ASSERT(type() == Type::Bool); return m_value.as_bool; } int as_int() const { ASSERT(type() == Type::Int); return m_value.as_int; } float as_float() const { ASSERT(type() == Type::Float); return m_value.as_float; } String as_string() const { ASSERT(type() == Type::String); return *m_value.as_string; } const GraphicsBitmap& as_bitmap() const { ASSERT(type() == Type::Bitmap); return *m_value.as_bitmap; } GIcon as_icon() const { ASSERT(type() == Type::Icon); return GIcon(*m_value.as_icon); } Color as_color() const { ASSERT(type() == Type::Color); return Color::from_rgba(m_value.as_color); } Color to_color(Color default_value) const { if (type() == Type::Color) return as_color(); return default_value; } String to_string() const; bool operator==(const GVariant&) const; bool operator<(const GVariant&) const; private: union { StringImpl* as_string; GraphicsBitmap* as_bitmap; GIconImpl* as_icon; bool as_bool; int as_int; float as_float; RGBA32 as_color; } m_value; Type m_type { Type::Invalid }; };