#include #include #include //#define DEBUG_ITEM_RECTS struct GTreeView::MetadataForIndex { bool open { false }; }; GTreeView::MetadataForIndex& GTreeView::ensure_metadata_for_index(const GModelIndex& index) const { ASSERT(index.is_valid()); auto it = m_view_metadata.find(index.internal_data()); if (it != m_view_metadata.end()) return *it->value; auto new_metadata = make(); auto& new_metadata_ref = *new_metadata; m_view_metadata.set(index.internal_data(), move(new_metadata)); return new_metadata_ref; } GTreeView::GTreeView(GWidget* parent) : GAbstractView(parent) { set_frame_shape(FrameShape::Container); set_frame_shadow(FrameShadow::Sunken); set_frame_thickness(2); m_expand_bitmap = GraphicsBitmap::load_from_file("/res/icons/treeview-expand.png"); m_collapse_bitmap = GraphicsBitmap::load_from_file("/res/icons/treeview-collapse.png"); } GTreeView::~GTreeView() { } GModelIndex GTreeView::index_at_content_position(const Point& position, bool& is_toggle) const { is_toggle = false; if (!model()) return { }; GModelIndex result; traverse_in_paint_order([&] (const GModelIndex& index, const Rect& rect, const Rect& toggle_rect, int) { if (rect.contains(position)) { result = index; return IterationDecision::Abort; } if (toggle_rect.contains(position)) { result = index; is_toggle = true; return IterationDecision::Abort; } return IterationDecision::Continue; }); return result; } void GTreeView::mousedown_event(GMouseEvent& event) { if (!model()) return; auto& model = *this->model(); auto adjusted_position = event.position().translated(horizontal_scrollbar().value() - frame_thickness(), vertical_scrollbar().value() - frame_thickness()); bool is_toggle; auto index = index_at_content_position(adjusted_position, is_toggle); if (!index.is_valid()) return; if (model.selected_index() != index) { model.set_selected_index(index); update(); } if (is_toggle && model.row_count(index)) { auto& metadata = ensure_metadata_for_index(index); metadata.open = !metadata.open; update_content_size(); update(); } } template void GTreeView::traverse_in_paint_order(Callback callback) const { ASSERT(model()); auto& model = *this->model(); int indent_level = 0; int y_offset = 0; Function traverse_index = [&] (const GModelIndex& index) { int row_count_at_index = model.row_count(index); if (index.is_valid()) { auto& metadata = ensure_metadata_for_index(index); int x_offset = indent_level * indent_width_in_pixels(); auto node_text = model.data(index, GModel::Role::Display).to_string(); Rect rect = { x_offset, y_offset, icon_size() + icon_spacing() + text_padding() + font().width(node_text) + text_padding(), item_height() }; Rect toggle_rect; if (row_count_at_index > 0) { int toggle_x = indent_width_in_pixels() * indent_level - icon_size() / 2 - 4; toggle_rect = { toggle_x, rect.y(), toggle_size(), toggle_size() }; toggle_rect.center_vertically_within(rect); } if (callback(index, rect, toggle_rect, indent_level) == IterationDecision::Abort) return IterationDecision::Abort; y_offset += item_height(); // NOTE: Skip traversing children if this index is closed! if (!metadata.open) return IterationDecision::Continue; } ++indent_level; int row_count = model.row_count(index); for (int i = 0; i < row_count; ++i) { if (traverse_index(model.index(i, 0, index)) == IterationDecision::Abort) return IterationDecision::Abort; } --indent_level; return IterationDecision::Continue; }; traverse_index(model.index(0, 0, GModelIndex())); } void GTreeView::paint_event(GPaintEvent& event) { GFrame::paint_event(event); GPainter painter(*this); painter.add_clip_rect(frame_inner_rect()); painter.add_clip_rect(event.rect()); painter.fill_rect(event.rect(), Color::White); painter.translate(frame_inner_rect().location()); painter.translate(-horizontal_scrollbar().value(), -vertical_scrollbar().value()); if (!model()) return; auto& model = *this->model(); auto visible_content_rect = this->visible_content_rect(); traverse_in_paint_order([&] (const GModelIndex& index, const Rect& rect, const Rect& toggle_rect, int indent_level) { if (!rect.intersects(visible_content_rect)) return IterationDecision::Continue; #ifdef DEBUG_ITEM_RECTS painter.fill_rect(rect, Color::LightGray); #endif Color background_color = Color::from_rgb(0xffffff); Color text_color = Color::from_rgb(0x000000); Rect icon_rect = { rect.x(), rect.y(), icon_size(), icon_size() }; auto icon = model.data(index, GModel::Role::Icon); if (icon.is_icon()) { if (auto* bitmap = icon.as_icon().bitmap_for_size(icon_size())) painter.blit(icon_rect.location(), *bitmap, bitmap->rect()); } Rect text_rect = { icon_rect.right() + 1 + icon_spacing(), rect.y(), rect.width() - icon_size() - icon_spacing(), rect.height() }; if (index == model.selected_index()) { background_color = is_focused() ? Color::from_rgb(0x84351a) : Color::from_rgb(0x606060); text_color = Color::from_rgb(0xffffff); painter.fill_rect(text_rect, background_color); } auto node_text = model.data(index, GModel::Role::Display).to_string(); painter.draw_text(text_rect, node_text, TextAlignment::Center, text_color); auto index_at_indent = index; for (int i = indent_level; i >= 0; --i) { auto parent_of_index_at_indent = index_at_indent.parent(); bool index_at_indent_is_last_in_parent = index_at_indent.row() == model.row_count(parent_of_index_at_indent) - 1; Point a { indent_width_in_pixels() * i - icon_size() / 2, rect.y() - 2 }; Point b { a.x(), a.y() + item_height() - 1 }; if (index_at_indent_is_last_in_parent) b.set_y(rect.center().y()); if (!(i != indent_level && index_at_indent_is_last_in_parent)) painter.draw_line(a, b, Color::MidGray); if (i == indent_level) { Point c { a.x(), rect.center().y() }; Point d { c.x() + icon_size() / 2, c.y() }; painter.draw_line(c, d, Color::MidGray); } index_at_indent = parent_of_index_at_indent; } if (!toggle_rect.is_empty()) { auto& metadata = ensure_metadata_for_index(index); if (metadata.open) painter.blit(toggle_rect.location(), *m_collapse_bitmap, m_collapse_bitmap->rect()); else painter.blit(toggle_rect.location(), *m_expand_bitmap, m_expand_bitmap->rect()); } return IterationDecision::Continue; }); } void GTreeView::scroll_into_view(const GModelIndex& a_index, Orientation orientation) { if (!a_index.is_valid()) return; Rect found_rect; traverse_in_paint_order([&] (const GModelIndex& index, const Rect& rect, const Rect&, int) { if (index == a_index) { found_rect = rect; return IterationDecision::Abort; } return IterationDecision::Continue; }); GScrollableWidget::scroll_into_view(found_rect, orientation); } void GTreeView::did_update_model() { GAbstractView::did_update_model(); update_content_size(); } void GTreeView::did_update_selection() { ASSERT(model()); auto& model = *this->model(); auto index = model.selected_index(); if (!index.is_valid()) return; bool opened_any = false; auto& metadata_for_index = ensure_metadata_for_index(index); if (!metadata_for_index.open) { opened_any = true; metadata_for_index.open = true; } auto ancestor = index.parent(); while (ancestor.is_valid()) { auto& metadata_for_ancestor = ensure_metadata_for_index(ancestor); if (!metadata_for_ancestor.open) { metadata_for_ancestor.open = true; opened_any = true; } ancestor = ancestor.parent(); } if (opened_any) update_content_size(); update(); if (activates_on_selection()) activate(index); } void GTreeView::update_content_size() { int height = 0; int width = 0; traverse_in_paint_order([&] (const GModelIndex&, const Rect& rect, const Rect&, int) { width = max(width, rect.right()); height += rect.height(); return IterationDecision::Continue; }); set_content_size({ width, height }); } void GTreeView::keydown_event(GKeyEvent& event) { if (!model()) return; auto cursor_index = model()->selected_index(); if (event.key() == KeyCode::Key_Up) { GModelIndex previous_index; GModelIndex found_index; traverse_in_paint_order([&] (const GModelIndex& index, const Rect&, const Rect&, int) { if (index == cursor_index) { found_index = previous_index; return IterationDecision::Abort; } previous_index = index; return IterationDecision::Continue; }); if (found_index.is_valid()) { model()->set_selected_index(found_index); update(); } return; } if (event.key() == KeyCode::Key_Down) { GModelIndex previous_index; GModelIndex found_index; traverse_in_paint_order([&] (const GModelIndex& index, const Rect&, const Rect&, int) { if (previous_index == cursor_index) { found_index = index; return IterationDecision::Abort; } previous_index = index; return IterationDecision::Continue; }); if (found_index.is_valid()) model()->set_selected_index(found_index); return; } }