#pragma once #include "GWidget.h" #include class GTextBox final : public GWidget { public: explicit GTextBox(GWidget* parent); virtual ~GTextBox() override; String text() const { return m_text; } void set_text(String&&); Function on_return_pressed; Function on_change; private: virtual const char* class_name() const override { return "GTextBox"; } virtual void paint_event(GPaintEvent&) override; virtual void mousedown_event(GMouseEvent&) override; virtual void keydown_event(GKeyEvent&) override; virtual void timer_event(GTimerEvent&) override; virtual void focusin_event(GEvent&) override; virtual void focusout_event(GEvent&) override; virtual bool accepts_focus() const override { return true; } void handle_backspace(); String m_text; int m_cursor_position { 0 }; bool m_cursor_blink_state { false }; };