#pragma once #include #include class GScrollBar final : public GWidget { public: explicit GScrollBar(GWidget* parent); virtual ~GScrollBar() override; int value() const { return m_value; } int min() const { return m_min; } int max() const { return m_max; } int step() const { return m_step; } int big_step() const { return m_big_step; } void set_range(int min, int max); void set_value(int value); void set_step(int step) { m_step = step; } void set_big_step(int big_step) { m_big_step = big_step; } Function on_change; private: virtual void paint_event(GPaintEvent&) override; virtual void mousedown_event(GMouseEvent&) override; virtual const char* class_name() const override { return "GScrollBar"; } int button_size() const { return 16; } Rect up_button_rect() const; Rect down_button_rect() const; Rect pgup_rect() const; Rect pgdn_rect() const; Rect scrubber_rect() const; int m_min { 0 }; int m_max { 0 }; int m_value { 0 }; int m_step { 1 }; int m_big_step { 5 }; };