#pragma once #include #include #include #include #include #include #include #include class Font; class GAbstractView; enum class GSortOrder { None, Ascending, Descending }; class GModelNotification { public: enum Type { Invalid = 0, ModelUpdated, }; explicit GModelNotification(Type type, const GModelIndex& index = GModelIndex()) : m_type(type) , m_index(index) { } Type type() const { return m_type; } GModelIndex index() const { return m_index; } private: Type m_type { Invalid }; GModelIndex m_index; }; class GModel : public Retainable { public: struct ColumnMetadata { int preferred_width { 0 }; TextAlignment text_alignment { TextAlignment::CenterLeft }; const Font* font { nullptr }; }; enum class Role { Display, Sort, Custom, ForegroundColor, BackgroundColor, Icon }; virtual ~GModel(); virtual int row_count(const GModelIndex& = GModelIndex()) const = 0; virtual int column_count(const GModelIndex& = GModelIndex()) const = 0; virtual String row_name(int) const { return { }; } virtual String column_name(int) const { return { }; } virtual ColumnMetadata column_metadata(int) const { return { }; } virtual GVariant data(const GModelIndex&, Role = Role::Display) const = 0; virtual void update() = 0; virtual GModelIndex parent_index(const GModelIndex&) const { return { }; } virtual GModelIndex index(int row, int column = 0, const GModelIndex& = GModelIndex()) const { return create_index(row, column); } virtual GModelIndex sibling(int row, int column, const GModelIndex& parent) const; virtual bool is_editable(const GModelIndex&) const { return false; } virtual void set_data(const GModelIndex&, const GVariant&) { } bool is_valid(const GModelIndex& index) const { return index.row() >= 0 && index.row() < row_count() && index.column() >= 0 && index.column() < column_count(); } void set_selected_index(const GModelIndex&); GModelIndex selected_index() const { return m_selected_index; } virtual int key_column() const { return -1; } virtual GSortOrder sort_order() const { return GSortOrder::None; } virtual void set_key_column_and_sort_order(int, GSortOrder) { } void register_view(Badge, GAbstractView&); void unregister_view(Badge, GAbstractView&); Function on_model_update; Function on_selection_changed; protected: GModel(); void for_each_view(Function); void did_update(); GModelIndex create_index(int row, int column, void* data = nullptr) const; private: HashTable m_views; GModelIndex m_selected_index; }; inline GModelIndex GModelIndex::parent() const { return m_model ? m_model->parent_index(*this) : GModelIndex(); }