#include #include GLayout::GLayout() { } GLayout::~GLayout() { } void GLayout::notify_adopted(Badge, GWidget& widget) { if (m_owner == &widget) return; m_owner = widget.make_weak_ptr(); } void GLayout::notify_disowned(Badge, GWidget& widget) { ASSERT(m_owner == &widget); m_owner.clear(); } void GLayout::add_entry(Entry&& entry) { m_entries.append(move(entry)); if (m_owner) m_owner->notify_layout_changed(Badge()); } void GLayout::add_spacer() { Entry entry; entry.type = Entry::Type::Spacer; add_entry(move(entry)); } void GLayout::add_layout(OwnPtr&& layout) { Entry entry; entry.type = Entry::Type::Layout; entry.layout = move(layout); add_entry(move(entry)); } void GLayout::add_widget(GWidget& widget) { Entry entry; entry.type = Entry::Type::Widget; entry.widget = widget.make_weak_ptr(); add_entry(move(entry)); } void GLayout::remove_widget(GWidget& widget) { m_entries.remove_first_matching([&] (auto& entry) { return entry.widget == &widget; }); if (m_owner) m_owner->notify_layout_changed(Badge()); } void GLayout::set_spacing(int spacing) { if (m_spacing == spacing) return; m_spacing = spacing; if (m_owner) m_owner->notify_layout_changed(Badge()); } void GLayout::set_margins(const GMargins& margins) { if (m_margins == margins) return; m_margins = margins; if (m_owner) m_owner->notify_layout_changed(Badge()); }