#pragma once #include #include #include #include #include class GButton : public GWidget { public: explicit GButton(GWidget* parent); virtual ~GButton() override; String caption() const { return m_caption; } void set_caption(String&&); void set_icon(RetainPtr&& icon) { m_icon = move(icon); } const GraphicsBitmap* icon() const { return m_icon.ptr(); } GraphicsBitmap* icon() { return m_icon.ptr(); } Function on_click; void set_button_style(GButtonStyle style) { m_button_style = style; } GButtonStyle button_style() const { return m_button_style; } virtual const char* class_name() const override { return "GButton"; } private: virtual void paint_event(GPaintEvent&) override; virtual void mousedown_event(GMouseEvent&) override; virtual void mouseup_event(GMouseEvent&) override; virtual void mousemove_event(GMouseEvent&) override; virtual void enter_event(GEvent&) override; virtual void leave_event(GEvent&) override; String m_caption; RetainPtr m_icon; GButtonStyle m_button_style { GButtonStyle::Normal }; bool m_being_pressed { false }; bool m_tracking_cursor { false }; bool m_hovered { false }; };