#pragma once #include #include #include #include #include #include class GAction; class GButton : public GAbstractButton { public: explicit GButton(GWidget* parent); virtual ~GButton() override; void set_icon(RetainPtr&&); const GraphicsBitmap* icon() const { return m_icon.ptr(); } GraphicsBitmap* icon() { return m_icon.ptr(); } void set_text_alignment(TextAlignment text_alignment) { m_text_alignment = text_alignment; } TextAlignment text_alignment() const { return m_text_alignment; } Function on_click; void set_button_style(ButtonStyle style) { m_button_style = style; } ButtonStyle button_style() const { return m_button_style; } virtual void click() override; void set_action(GAction&); virtual const char* class_name() const override { return "GButton"; } virtual bool accepts_focus() const override { return true; } protected: virtual void paint_event(GPaintEvent&) override; private: RetainPtr m_icon; ButtonStyle m_button_style { ButtonStyle::Normal }; TextAlignment m_text_alignment { TextAlignment::Center }; WeakPtr m_action; };