#pragma once #include #include class GPainter; class GAbstractButton : public GWidget { public: virtual ~GAbstractButton() override; Function on_checked; void set_text(const String&); const String& text() const { return m_text; } bool is_checked() const { return m_checked; } void set_checked(bool); bool is_checkable() const { return m_checkable; } void set_checkable(bool); bool is_hovered() const { return m_hovered; } bool is_being_pressed() const { return m_being_pressed; } virtual void click() = 0; virtual const char* class_name() const override { return "GAbstractButton"; } virtual bool accepts_focus() const override { return true; } protected: explicit GAbstractButton(GWidget* parent); GAbstractButton(const String&, GWidget* parent); virtual void mousedown_event(GMouseEvent&) override; virtual void mousemove_event(GMouseEvent&) override; virtual void mouseup_event(GMouseEvent&) override; virtual void keydown_event(GKeyEvent&) override; virtual void enter_event(CEvent&) override; virtual void leave_event(CEvent&) override; virtual void change_event(GEvent&) override; void paint_text(GPainter&, const Rect&, const Font&, TextAlignment); private: String m_text; bool m_checked { false }; bool m_checkable { false }; bool m_hovered { false }; bool m_being_pressed { false }; };