#pragma once #include #include #include #include #include #include #include class CEvent; class CObject; class CNotifier; class CEventLoop { public: CEventLoop(); virtual ~CEventLoop(); int exec(); void post_event(CObject& receiver, OwnPtr&&); static CEventLoop& main(); static CEventLoop& current(); bool running() const { return m_running; } static int register_timer(CObject&, int milliseconds, bool should_reload); static bool unregister_timer(int timer_id); static void register_notifier(Badge, CNotifier&); static void unregister_notifier(Badge, CNotifier&); void quit(int); virtual void take_pending_events_from(CEventLoop& other) { m_queued_events.append(move(other.m_queued_events)); } protected: virtual void add_file_descriptors_for_select(fd_set&, int& max_fd) { UNUSED_PARAM(max_fd); } virtual void process_file_descriptors_after_select(const fd_set&) { } virtual void do_processing() { } private: void wait_for_event(); void get_next_timer_expiration(timeval&); struct QueuedEvent { WeakPtr receiver; OwnPtr event; }; Vector m_queued_events; bool m_running { false }; bool m_exit_requested { false }; int m_exit_code { 0 }; struct EventLoopTimer { int timer_id { 0 }; int interval { 0 }; timeval fire_time; bool should_reload { false }; WeakPtr owner; void reload(const timeval& now); bool has_expired(const timeval& now) const; }; static HashMap>* s_timers; static int s_next_timer_id; static HashTable* s_notifiers; };