/* * Really really *really* Q&D malloc() and free() implementations * just to get going. Don't ever let anyone see this shit. :^) */ #include "types.h" #include "kmalloc.h" #include "StdLib.h" #include "i386.h" #include "system.h" #include "Process.h" #include "Scheduler.h" #include #define SANITIZE_KMALLOC typedef struct { dword start; dword nchunk; } PACKED allocation_t; #define CHUNK_SIZE 128 #define POOL_SIZE (1024 * 1024) #define ETERNAL_BASE_PHYSICAL 0x100000 #define ETERNAL_RANGE_SIZE 0x100000 #define BASE_PHYSICAL 0x200000 #define RANGE_SIZE 0x100000 static byte alloc_map[POOL_SIZE / CHUNK_SIZE / 8]; volatile size_t sum_alloc = 0; volatile size_t sum_free = POOL_SIZE; volatile size_t kmalloc_sum_eternal = 0; static byte* s_next_eternal_ptr; static byte* s_end_of_eternal_range; bool is_kmalloc_address(void* ptr) { if (ptr >= (byte*)ETERNAL_BASE_PHYSICAL && ptr < s_next_eternal_ptr) return true; return (dword)ptr >= BASE_PHYSICAL && (dword)ptr <= (BASE_PHYSICAL + POOL_SIZE); } void kmalloc_init() { memset(&alloc_map, 0, sizeof(alloc_map)); memset((void *)BASE_PHYSICAL, 0, POOL_SIZE); kmalloc_sum_eternal = 0; sum_alloc = 0; sum_free = POOL_SIZE; s_next_eternal_ptr = (byte*)ETERNAL_BASE_PHYSICAL; s_end_of_eternal_range = s_next_eternal_ptr + ETERNAL_RANGE_SIZE; } void* kmalloc_eternal(size_t size) { void* ptr = s_next_eternal_ptr; s_next_eternal_ptr += size; ASSERT(s_next_eternal_ptr < s_end_of_eternal_range); kmalloc_sum_eternal += size; return ptr; } void* kmalloc_aligned(size_t size, size_t alignment) { void* ptr = kmalloc(size + alignment + sizeof(void*)); dword max_addr = (dword)ptr + alignment; void* aligned_ptr = (void*)(max_addr - (max_addr % alignment)); ((void**)aligned_ptr)[-1] = ptr; return aligned_ptr; } void kfree_aligned(void* ptr) { kfree(((void**)ptr)[-1]); } void* kmalloc_page_aligned(size_t size) { void* ptr = kmalloc_aligned(size, PAGE_SIZE); dword d = (dword)ptr; ASSERT((d & PAGE_MASK) == d); return ptr; } void* kmalloc_impl(dword size) { InterruptDisabler disabler; dword chunks_needed, chunks_here, first_chunk; dword real_size; dword i, j, k; /* We need space for the allocation_t structure at the head of the block. */ real_size = size + sizeof(allocation_t); if (sum_free < real_size) { kprintf("%s<%u> kmalloc(): PANIC! Out of memory (sucks, dude)\nsum_free=%u, real_size=%x\n", current->name().characters(), current->pid(), sum_free, real_size); HANG; return 0L; } chunks_needed = real_size / CHUNK_SIZE; if( real_size % CHUNK_SIZE ) chunks_needed++; chunks_here = 0; first_chunk = 0; for( i = 0; i < (POOL_SIZE / CHUNK_SIZE / 8); ++i ) { if (alloc_map[i] == 0xff) { // Skip over completely full bucket. chunks_here = 0; continue; } // FIXME: This scan can be optimized further with LZCNT. for( j = 0; j < 8; ++j ) { if( !(alloc_map[i] & (1<nchunk = chunks_needed; a->start = first_chunk; for( k = first_chunk; k < (first_chunk + chunks_needed); ++k ) { alloc_map[k / 8] |= 1 << (k % 8); } sum_alloc += a->nchunk * CHUNK_SIZE; sum_free -= a->nchunk * CHUNK_SIZE; #ifdef SANITIZE_KMALLOC memset(ptr, 0xbb, (a->nchunk * CHUNK_SIZE) - sizeof(allocation_t)); #endif return ptr; } } else { /* This is in use, so restart chunks_here counter. */ chunks_here = 0; } } } kprintf("%s<%u> kmalloc(): PANIC! Out of memory (no suitable block for size %u)\n", current->name().characters(), current->pid(), size); HANG; return nullptr; } void kfree(void *ptr) { if( !ptr ) return; InterruptDisabler disabler; allocation_t *a = (allocation_t *)((((byte *)ptr) - sizeof(allocation_t))); #if 0 dword hdr = (dword)a; dword mhdr = hdr & ~0x7; kprintf("hdr / mhdr %p / %p\n", hdr, mhdr); ASSERT(hdr == mhdr); #endif for (dword k = a->start; k < (a->start + a->nchunk); ++k) { alloc_map[k / 8] &= ~(1 << (k % 8)); } sum_alloc -= a->nchunk * CHUNK_SIZE; sum_free += a->nchunk * CHUNK_SIZE; #ifdef SANITIZE_KMALLOC memset(a, 0xaa, a->nchunk * CHUNK_SIZE); #endif } void* operator new(size_t size) { return kmalloc(size); } void* operator new[](size_t size) { return kmalloc(size); } void operator delete(void* ptr) { return kfree(ptr); } void operator delete[](void* ptr) { return kfree(ptr); } void operator delete(void* ptr, unsigned int) { return kfree(ptr); } void operator delete[](void* ptr, unsigned int) { return kfree(ptr); }