/* * Copyright (c) 2021, the SerenityOS developers. * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include #include namespace Kernel { extern WorkQueue* g_io_work; class WorkQueue { AK_MAKE_NONCOPYABLE(WorkQueue); AK_MAKE_NONMOVABLE(WorkQueue); public: static void initialize(); WorkQueue(const char*); void queue(void (*function)(void*), void* data = nullptr, void (*free_data)(void*) = nullptr) { auto* item = new WorkItem; // TODO: use a pool item->function = function; item->data = data; item->free_data = free_data; do_queue(item); } template void queue(Function function) { auto* item = new WorkItem; // TODO: use a pool item->function = [](void* f) { (*reinterpret_cast(f))(); }; if constexpr (sizeof(Function) <= sizeof(item->inline_data)) { item->data = new (item->inline_data) Function(move(function)); item->free_data = [](void* f) { reinterpret_cast(f)->~Function(); }; } else { item->data = new Function(move(function)); item->free_data = [](void* f) { delete reinterpret_cast(f); }; } do_queue(item); } private: struct WorkItem { IntrusiveListNode m_node; void (*function)(void*); void* data; void (*free_data)(void*); u8 inline_data[4 * sizeof(void*)]; }; void do_queue(WorkItem*); RefPtr m_thread; WaitQueue m_wait_queue; IntrusiveList, &WorkItem::m_node> m_items; SpinLock m_lock; }; }