/* * Copyright (c) 2021, The SerenityOS developers. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #pragma once #include #include namespace Kernel { extern WorkQueue* g_io_work; class WorkQueue { AK_MAKE_NONCOPYABLE(WorkQueue); AK_MAKE_NONMOVABLE(WorkQueue); public: static void initialize(); WorkQueue(const char*); void queue(void (*function)(void*), void* data = nullptr, void (*free_data)(void*) = nullptr) { auto* item = new WorkItem; // TODO: use a pool item->function = function; item->data = data; item->free_data = free_data; do_queue(item); } template void queue(Function function) { auto* item = new WorkItem; // TODO: use a pool item->function = [](void* f) { (*reinterpret_cast(f))(); }; if constexpr (sizeof(Function) <= sizeof(item->inline_data)) { item->data = new (item->inline_data) Function(move(function)); item->free_data = [](void* f) { reinterpret_cast(f)->~Function(); }; } else { item->data = new Function(move(function)); item->free_data = [](void* f) { delete reinterpret_cast(f); }; } do_queue(item); } private: struct WorkItem { IntrusiveListNode m_node; void (*function)(void*); void* data; void (*free_data)(void*); u8 inline_data[4 * sizeof(void*)]; }; void do_queue(WorkItem*); RefPtr m_thread; WaitQueue m_wait_queue; IntrusiveList, &WorkItem::m_node> m_items; SpinLock m_lock; }; }