/* * Copyright (c) 2020, the SerenityOS developers. * * SPDX-License-Identifier: BSD-2-Clause */ #include #include #include namespace Kernel { bool WaitQueue::should_add_blocker(Thread::Blocker& b, void* data) { VERIFY(data != nullptr); // Thread that is requesting to be blocked VERIFY(m_lock.is_locked()); VERIFY(b.blocker_type() == Thread::Blocker::Type::Queue); if (m_wake_requested || !m_should_block) { m_wake_requested = false; dbgln_if(WAITQUEUE_DEBUG, "WaitQueue @ {}: do not block thread {}, {}", this, data, m_should_block ? "wake was pending" : "not blocking"); return false; } dbgln_if(WAITQUEUE_DEBUG, "WaitQueue @ {}: should block thread {}", this, data); return true; } u32 WaitQueue::wake_one() { u32 did_wake = 0; SpinlockLocker lock(m_lock); dbgln_if(WAITQUEUE_DEBUG, "WaitQueue @ {}: wake_one", this); bool did_unblock_one = do_unblock([&](Thread::Blocker& b, void* data, bool& stop_iterating) { VERIFY(data); VERIFY(b.blocker_type() == Thread::Blocker::Type::Queue); auto& blocker = static_cast(b); dbgln_if(WAITQUEUE_DEBUG, "WaitQueue @ {}: wake_one unblocking {}", this, data); if (blocker.unblock()) { stop_iterating = true; did_wake = 1; return true; } return false; }); m_wake_requested = !did_unblock_one; dbgln_if(WAITQUEUE_DEBUG, "WaitQueue @ {}: wake_one woke {} threads", this, did_wake); return did_wake; } u32 WaitQueue::wake_n(u32 wake_count) { if (wake_count == 0) return 0; // should we assert instead? SpinlockLocker lock(m_lock); dbgln_if(WAITQUEUE_DEBUG, "WaitQueue @ {}: wake_n({})", this, wake_count); u32 did_wake = 0; bool did_unblock_some = do_unblock([&](Thread::Blocker& b, void* data, bool& stop_iterating) { VERIFY(data); VERIFY(b.blocker_type() == Thread::Blocker::Type::Queue); auto& blocker = static_cast(b); dbgln_if(WAITQUEUE_DEBUG, "WaitQueue @ {}: wake_n unblocking {}", this, data); VERIFY(did_wake < wake_count); if (blocker.unblock()) { if (++did_wake >= wake_count) stop_iterating = true; return true; } return false; }); m_wake_requested = !did_unblock_some; dbgln_if(WAITQUEUE_DEBUG, "WaitQueue @ {}: wake_n({}) woke {} threads", this, wake_count, did_wake); return did_wake; } u32 WaitQueue::wake_all() { SpinlockLocker lock(m_lock); dbgln_if(WAITQUEUE_DEBUG, "WaitQueue @ {}: wake_all", this); u32 did_wake = 0; bool did_unblock_any = do_unblock([&](Thread::Blocker& b, void* data, bool&) { VERIFY(data); VERIFY(b.blocker_type() == Thread::Blocker::Type::Queue); auto& blocker = static_cast(b); dbgln_if(WAITQUEUE_DEBUG, "WaitQueue @ {}: wake_all unblocking {}", this, data); if (blocker.unblock()) { did_wake++; return true; } return false; }); m_wake_requested = !did_unblock_any; dbgln_if(WAITQUEUE_DEBUG, "WaitQueue @ {}: wake_all woke {} threads", this, did_wake); return did_wake; } }