#include #include #include #include #include #include NonnullRefPtr PhysicalRegion::create(PhysicalAddress lower, PhysicalAddress upper) { return adopt(*new PhysicalRegion(lower, upper)); } PhysicalRegion::PhysicalRegion(PhysicalAddress lower, PhysicalAddress upper) : m_lower(lower) , m_upper(upper) , m_bitmap(Bitmap::create()) { } void PhysicalRegion::expand(PhysicalAddress lower, PhysicalAddress upper) { ASSERT(!m_pages); m_lower = lower; m_upper = upper; } unsigned PhysicalRegion::finalize_capacity() { ASSERT(!m_pages); m_pages = (m_upper.get() - m_lower.get()) / PAGE_SIZE; m_bitmap.grow(m_pages, false); return size(); } RefPtr PhysicalRegion::take_free_page(bool supervisor) { ASSERT(m_pages); if (m_used == m_pages) return nullptr; // search from the last page we allocated for (unsigned page = m_last; page < m_pages; page++) { if (!m_bitmap.get(page)) { m_bitmap.set(page, true); m_used++; m_last = page + 1; return PhysicalPage::create(m_lower.offset(page * PAGE_SIZE), supervisor); } } // wrap back around to the start in case we missed something for (unsigned page = 0; page < m_last; page++) { if (!m_bitmap.get(page)) { m_bitmap.set(page, true); m_used++; m_last = page + 1; return PhysicalPage::create(m_lower.offset(page * PAGE_SIZE), supervisor); } } ASSERT_NOT_REACHED(); return nullptr; } void PhysicalRegion::return_page_at(PhysicalAddress addr) { ASSERT(m_pages); if (m_used == 0) { ASSERT_NOT_REACHED(); } int local_offset = addr.get() - m_lower.get(); ASSERT(local_offset >= 0); ASSERT((u32)local_offset < (u32)(m_pages * PAGE_SIZE)); auto page = (unsigned)local_offset / PAGE_SIZE; if (page < m_last) m_last = page; m_bitmap.set(page, false); m_used--; }