/* * Copyright (c) 2020, Liav A. * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include #include #include #include namespace Kernel { enum class HardwareTimerType { i8253 = 0x1, /* PIT */ RTC = 0x2, /* Real Time Clock */ HighPrecisionEventTimer = 0x3, /* also known as IA-PC HPET */ LocalAPICTimer = 0x4 /* Local APIC */ }; template class HardwareTimer; class HardwareTimerBase : public RefCounted { public: virtual ~HardwareTimerBase() = default; // We need to create a virtual will_be_destroyed here because we derive // from RefCounted here, which means that RefCounted<> // will only call will_be_destroyed if we define it here. The derived // classes then should forward this to e.g. GenericInterruptHandler. virtual void will_be_destroyed() = 0; virtual StringView model() const = 0; virtual HardwareTimerType timer_type() const = 0; virtual Function set_callback(Function) = 0; virtual bool is_periodic() const = 0; virtual bool is_periodic_capable() const = 0; virtual void set_periodic() = 0; virtual void set_non_periodic() = 0; virtual void disable() = 0; virtual u32 frequency() const = 0; virtual bool can_query_raw() const { return false; } virtual u64 current_raw() const { return 0; } virtual u64 raw_to_ns(u64) const { return 0; } virtual size_t ticks_per_second() const = 0; virtual void reset_to_default_ticks_per_second() = 0; virtual bool try_to_set_frequency(size_t frequency) = 0; virtual bool is_capable_of_frequency(size_t frequency) const = 0; virtual size_t calculate_nearest_possible_frequency(size_t frequency) const = 0; }; template<> class HardwareTimer : public HardwareTimerBase , public IRQHandler { public: virtual void will_be_destroyed() override { IRQHandler::will_be_destroyed(); } virtual StringView purpose() const override { if (TimeManagement::the().is_system_timer(*this)) return "System Timer"sv; return model(); } virtual Function set_callback(Function callback) override { disable_irq(); auto previous_callback = move(m_callback); m_callback = move(callback); enable_irq(); return previous_callback; } virtual u32 frequency() const override { return (u32)m_frequency; } protected: HardwareTimer(u8 irq_number, Function callback = nullptr) : IRQHandler(irq_number) , m_callback(move(callback)) { } virtual bool handle_irq(const RegisterState& regs) override { // Note: if we have an IRQ on this line, it's going to be the timer always if (m_callback) { m_callback(regs); return true; } return false; } u64 m_frequency { OPTIMAL_TICKS_PER_SECOND_RATE }; private: Function m_callback; }; template<> class HardwareTimer : public HardwareTimerBase , public GenericInterruptHandler { public: virtual void will_be_destroyed() override { GenericInterruptHandler::will_be_destroyed(); } virtual StringView purpose() const override { return model(); } virtual Function set_callback(Function callback) override { auto previous_callback = move(m_callback); m_callback = move(callback); return previous_callback; } virtual size_t sharing_devices_count() const override { return 0; } virtual bool is_shared_handler() const override { return false; } virtual bool is_sharing_with_others() const override { return false; } virtual HandlerType type() const override { return HandlerType::IRQHandler; } virtual StringView controller() const override { return nullptr; } virtual bool eoi() override; virtual u32 frequency() const override { return (u32)m_frequency; } protected: HardwareTimer(u8 irq_number, Function callback = nullptr) : GenericInterruptHandler(irq_number) , m_callback(move(callback)) { } virtual bool handle_interrupt(const RegisterState& regs) override { // Note: if we have an IRQ on this line, it's going to be the timer always if (m_callback) { m_callback(regs); return true; } return false; } u64 m_frequency { OPTIMAL_TICKS_PER_SECOND_RATE }; private: Function m_callback; }; }