#pragma once #include #include #include #include #include #include #include #include class NetworkAdapter; class PacketQueueAlarm final : public Alarm { public: PacketQueueAlarm(NetworkAdapter& adapter) : m_adapter(adapter) { } virtual ~PacketQueueAlarm() override { } virtual bool is_ringing() const override; private: NetworkAdapter& m_adapter; }; class NetworkAdapter { public: static NetworkAdapter* from_ipv4_address(const IPv4Address&); virtual ~NetworkAdapter(); virtual const char* class_name() const = 0; MACAddress mac_address() { return m_mac_address; } IPv4Address ipv4_address() const { return m_ipv4_address; } void set_ipv4_address(const IPv4Address&); void send(const MACAddress&, const ARPPacket&); void send_ipv4(const MACAddress&, const IPv4Address&, IPv4Protocol, ByteBuffer&& payload); ByteBuffer dequeue_packet(); Alarm& packet_queue_alarm() { return m_packet_queue_alarm; } bool has_queued_packets() const { return !m_packet_queue.is_empty(); } protected: NetworkAdapter(); void set_mac_address(const MACAddress& mac_address) { m_mac_address = mac_address; } virtual void send_raw(const byte*, int) = 0; void did_receive(const byte*, int); private: MACAddress m_mac_address; IPv4Address m_ipv4_address; PacketQueueAlarm m_packet_queue_alarm; SinglyLinkedList m_packet_queue; };