#pragma once #include #include #include #include #include #include #include #include #include #include #include class NetworkAdapter; class NetworkAdapter : public Weakable { public: static void for_each(Function); static WeakPtr from_ipv4_address(const IPv4Address&); static WeakPtr lookup_by_name(const StringView&); virtual ~NetworkAdapter(); virtual const char* class_name() const = 0; const String& name() const { return m_name; } MACAddress mac_address() { return m_mac_address; } IPv4Address ipv4_address() const { return m_ipv4_address; } IPv4Address ipv4_netmask() const { return m_ipv4_netmask; } IPv4Address ipv4_gateway() const { return m_ipv4_gateway; } virtual bool link_up() { return false; } void set_ipv4_address(const IPv4Address&); void set_ipv4_netmask(const IPv4Address&); void set_ipv4_gateway(const IPv4Address&); void send(const MACAddress&, const ARPPacket&); void send_ipv4(const MACAddress&, const IPv4Address&, IPv4Protocol, const u8* payload, size_t payload_size, u8 ttl); Optional dequeue_packet(); bool has_queued_packets() const { return !m_packet_queue.is_empty(); } u32 packets_in() const { return m_packets_in; } u32 bytes_in() const { return m_bytes_in; } u32 packets_out() const { return m_packets_out; } u32 bytes_out() const { return m_bytes_out; } Function on_receive; protected: NetworkAdapter(); void set_interface_name(const StringView& basename); void set_mac_address(const MACAddress& mac_address) { m_mac_address = mac_address; } virtual void send_raw(const u8*, int) = 0; void did_receive(const u8*, int); private: MACAddress m_mac_address; IPv4Address m_ipv4_address; IPv4Address m_ipv4_netmask; IPv4Address m_ipv4_gateway; SinglyLinkedList m_packet_queue; String m_name; u32 m_packets_in { 0 }; u32 m_bytes_in { 0 }; u32 m_packets_out { 0 }; u32 m_bytes_out { 0 }; };