/* * Copyright (c) 2018-2020, Andreas Kling * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #pragma once #include #include #include #include #include #include #include #include namespace Kernel { class Lock { AK_MAKE_NONCOPYABLE(Lock); AK_MAKE_NONMOVABLE(Lock); public: using Mode = LockMode; Lock(const char* name = nullptr) : m_name(name) { } ~Lock() { } void lock(Mode = Mode::Exclusive); #if LOCK_DEBUG void lock(const char* file, int line, Mode mode = Mode::Exclusive); void restore_lock(const char* file, int line, Mode, u32); #endif void unlock(); [[nodiscard]] Mode force_unlock_if_locked(u32&); void restore_lock(Mode, u32); [[nodiscard]] bool is_locked() const { return m_mode != Mode::Unlocked; } void clear_waiters(); [[nodiscard]] const char* name() const { return m_name; } static const char* mode_to_string(Mode mode) { switch (mode) { case Mode::Unlocked: return "unlocked"; case Mode::Exclusive: return "exclusive"; case Mode::Shared: return "shared"; default: return "invalid"; } } private: Atomic m_lock { false }; const char* m_name { nullptr }; WaitQueue m_queue; Atomic m_mode { Mode::Unlocked }; // When locked exclusively, only the thread already holding the lock can // lock it again. When locked in shared mode, any thread can do that. u32 m_times_locked { 0 }; // One of the threads that hold this lock, or nullptr. When locked in shared // mode, this is stored on best effort basis: nullptr value does *not* mean // the lock is unlocked, it just means we don't know which threads hold it. // When locked exclusively, this is always the one thread that holds the // lock. RefPtr m_holder; HashMap m_shared_holders; }; class Locker { public: #if LOCK_DEBUG ALWAYS_INLINE explicit Locker(const char* file, int line, Lock& l, Lock::Mode mode = Lock::Mode::Exclusive) : m_lock(l) { m_lock.lock(file, line, mode); } #endif ALWAYS_INLINE explicit Locker(Lock& l, Lock::Mode mode = Lock::Mode::Exclusive) : m_lock(l) { m_lock.lock(mode); } ALWAYS_INLINE ~Locker() { if (m_locked) unlock(); } ALWAYS_INLINE void unlock() { VERIFY(m_locked); m_locked = false; m_lock.unlock(); } ALWAYS_INLINE void lock(Lock::Mode mode = Lock::Mode::Exclusive) { VERIFY(!m_locked); m_locked = true; m_lock.lock(mode); } private: Lock& m_lock; bool m_locked { true }; }; #if LOCK_DEBUG # define LOCKER(...) Locker locker(__FILE__, __LINE__, __VA_ARGS__) # define RESTORE_LOCK(lock, ...) (lock).restore_lock(__FILE__, __LINE__, __VA_ARGS__) #else # define LOCKER(...) Locker locker(__VA_ARGS__) # define RESTORE_LOCK(lock, ...) (lock).restore_lock(__VA_ARGS__) #endif template class Lockable { public: Lockable() { } Lockable(T&& resource) : m_resource(move(resource)) { } [[nodiscard]] Lock& lock() { return m_lock; } [[nodiscard]] T& resource() { return m_resource; } [[nodiscard]] T lock_and_copy() { LOCKER(m_lock); return m_resource; } private: T m_resource; Lock m_lock; }; }