/* * Copyright (c) 2021, Sahan Fernando * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include #include #include #include #include #include #define VIRTIO_GPU_F_VIRGL (1 << 0) #define VIRTIO_GPU_F_EDID (1 << 1) #define VIRTIO_GPU_FLAG_FENCE (1 << 0) #define CONTROLQ 0 #define CURSORQ 1 #define MAX_VIRTIOGPU_RESOLUTION_WIDTH 3840 #define MAX_VIRTIOGPU_RESOLUTION_HEIGHT 2160 #define VIRTIO_GPU_EVENT_DISPLAY (1 << 0) namespace Kernel::Graphics::VirtIOGPU { class Console; class FrameBufferDevice; TYPEDEF_DISTINCT_ORDERED_ID(u32, ResourceID); TYPEDEF_DISTINCT_ORDERED_ID(u32, ScanoutID); class GPU final : public VirtIO::Device , public RefCounted { friend class FrameBufferDevice; public: GPU(PCI::Address); virtual ~GPU() override; void create_framebuffer_devices(); template IterationDecision for_each_framebuffer(F f) { for (auto& scanout : m_scanouts) { if (!scanout.framebuffer) continue; IterationDecision decision = f(*scanout.framebuffer, *scanout.console); if (decision != IterationDecision::Continue) return decision; } return IterationDecision::Continue; } virtual void initialize() override; RefPtr default_console() { if (m_default_scanout.has_value()) return m_scanouts[m_default_scanout.value().value()].console; return {}; } auto& display_info(ScanoutID scanout) const { VERIFY(scanout.value() < VIRTIO_GPU_MAX_SCANOUTS); return m_scanouts[scanout.value()].display_info; } auto& display_info(ScanoutID scanout) { VERIFY(scanout.value() < VIRTIO_GPU_MAX_SCANOUTS); return m_scanouts[scanout.value()].display_info; } void flush_dirty_rectangle(ScanoutID, Protocol::Rect const& dirty_rect, ResourceID); private: virtual StringView class_name() const override { return "VirtIOGPU"; } struct Scanout { RefPtr framebuffer; RefPtr console; Protocol::DisplayInfoResponse::Display display_info {}; }; virtual bool handle_device_config_change() override; virtual void handle_queue_update(u16 queue_index) override; u32 get_pending_events(); void clear_pending_events(u32 event_bitmask); auto& operation_lock() { return m_operation_lock; } ResourceID allocate_resource_id(); PhysicalAddress start_of_scratch_space() const { return m_scratch_space->physical_page(0)->paddr(); } AK::BinaryBufferWriter create_scratchspace_writer() { return { Bytes(m_scratch_space->vaddr().as_ptr(), m_scratch_space->size()) }; } void synchronous_virtio_gpu_command(PhysicalAddress buffer_start, size_t request_size, size_t response_size); void populate_virtio_gpu_request_header(Protocol::ControlHeader& header, Protocol::CommandType ctrl_type, u32 flags = 0); void query_display_information(); ResourceID create_2d_resource(Protocol::Rect rect); void delete_resource(ResourceID resource_id); void ensure_backing_storage(Memory::Region const& region, size_t buffer_offset, size_t buffer_length, ResourceID resource_id); void detach_backing_storage(ResourceID resource_id); void set_scanout_resource(ScanoutID scanout, ResourceID resource_id, Protocol::Rect rect); void transfer_framebuffer_data_to_host(ScanoutID scanout, Protocol::Rect const& rect, ResourceID resource_id); void flush_displayed_image(Protocol::Rect const& dirty_rect, ResourceID resource_id); Optional m_default_scanout; size_t m_num_scanouts { 0 }; Scanout m_scanouts[VIRTIO_GPU_MAX_SCANOUTS]; VirtIO::Configuration const* m_device_configuration { nullptr }; ResourceID m_resource_id_counter { 0 }; // Synchronous commands WaitQueue m_outstanding_request; Mutex m_operation_lock; OwnPtr m_scratch_space; }; }