/* * Copyright (c) 2021, Sahan Fernando * * SPDX-License-Identifier: BSD-2-Clause */ #include #include namespace Kernel::Graphics::VirtIOGPU { constexpr static AK::Time refresh_interval = AK::Time::from_milliseconds(16); NonnullLockRefPtr Console::initialize(VirtIODisplayConnector& parent_display_connector) { auto current_resolution = parent_display_connector.current_mode_setting(); return adopt_lock_ref(*new Console(parent_display_connector, current_resolution)); } Console::Console(VirtIODisplayConnector const& parent_display_connector, DisplayConnector::ModeSetting current_resolution) : GenericFramebufferConsole(current_resolution.horizontal_active, current_resolution.vertical_active, current_resolution.horizontal_stride) , m_parent_display_connector(parent_display_connector) { enqueue_refresh_timer(); } void Console::set_resolution(size_t, size_t, size_t) { // FIXME: Update some values here? } void Console::flush(size_t, size_t, size_t, size_t) { m_dirty = true; } void Console::enqueue_refresh_timer() { NonnullLockRefPtr refresh_timer = adopt_lock_ref(*new Timer()); refresh_timer->setup(CLOCK_MONOTONIC, refresh_interval, [this]() { if (m_enabled.load() && m_dirty) { MUST(g_io_work->try_queue([this]() { { MutexLocker locker(m_parent_display_connector->m_flushing_lock); MUST(m_parent_display_connector->flush_first_surface()); } m_dirty = false; })); } enqueue_refresh_timer(); }); TimerQueue::the().add_timer(move(refresh_timer)); } void Console::enable() { auto current_resolution = m_parent_display_connector->current_mode_setting(); GenericFramebufferConsole::enable(); m_width = current_resolution.horizontal_active; m_height = current_resolution.vertical_active; m_pitch = current_resolution.horizontal_stride; m_dirty = true; } u8* Console::framebuffer_data() { return m_parent_display_connector->framebuffer_data(); } }