/* * Copyright (c) 2021, Liav A. * * SPDX-License-Identifier: BSD-2-Clause */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include namespace Kernel { static Singleton s_the; extern Atomic g_boot_console; GraphicsManagement& GraphicsManagement::the() { return *s_the; } bool GraphicsManagement::is_initialized() { return s_the.is_initialized(); } UNMAP_AFTER_INIT GraphicsManagement::GraphicsManagement() { } void GraphicsManagement::disable_vga_emulation_access_permanently() { SpinlockLocker locker(m_main_vga_lock); disable_vga_text_mode_console_cursor(); IO::out8(0x3c4, 1); u8 sr1 = IO::in8(0x3c5); IO::out8(0x3c5, sr1 | 1 << 5); IO::delay(1000); m_vga_access_is_disabled = true; } void GraphicsManagement::enable_vga_text_mode_console_cursor() { SpinlockLocker locker(m_main_vga_lock); if (m_vga_access_is_disabled) return; IO::out8(0x3D4, 0xA); IO::out8(0x3D5, 0); } void GraphicsManagement::disable_vga_text_mode_console_cursor() { SpinlockLocker locker(m_main_vga_lock); if (m_vga_access_is_disabled) return; IO::out8(0x3D4, 0xA); IO::out8(0x3D5, 0x20); } void GraphicsManagement::set_vga_text_mode_cursor(size_t console_width, size_t x, size_t y) { SpinlockLocker locker(m_main_vga_lock); if (m_vga_access_is_disabled) return; enable_vga_text_mode_console_cursor(); u16 value = y * console_width + x; IO::out8(0x3d4, 0x0e); IO::out8(0x3d5, MSB(value)); IO::out8(0x3d4, 0x0f); IO::out8(0x3d5, LSB(value)); } void GraphicsManagement::deactivate_graphical_mode() { // FIXME: Remove this once we don't support Framebuffer devices anymore. for (auto& graphics_device : m_graphics_devices) { graphics_device.enable_consoles(); } for (auto& connector : m_display_connector_nodes) { connector.set_display_mode({}, DisplayConnector::DisplayMode::Console); } } void GraphicsManagement::activate_graphical_mode() { // FIXME: Remove this once we don't support Framebuffer devices anymore. for (auto& graphics_device : m_graphics_devices) { graphics_device.disable_consoles(); } for (auto& connector : m_display_connector_nodes) { connector.set_display_mode({}, DisplayConnector::DisplayMode::Graphical); } } void GraphicsManagement::attach_new_display_connector(Badge, DisplayConnector& connector) { m_display_connector_nodes.append(connector); } void GraphicsManagement::detach_display_connector(Badge, DisplayConnector& connector) { m_display_connector_nodes.remove(connector); } static inline bool is_vga_compatible_pci_device(PCI::DeviceIdentifier const& device_identifier) { // Note: Check for Display Controller, VGA Compatible Controller or // Unclassified, VGA-Compatible Unclassified Device auto is_display_controller_vga_compatible = device_identifier.class_code().value() == 0x3 && device_identifier.subclass_code().value() == 0x0; auto is_general_pci_vga_compatible = device_identifier.class_code().value() == 0x0 && device_identifier.subclass_code().value() == 0x1; return is_display_controller_vga_compatible || is_general_pci_vga_compatible; } static inline bool is_display_controller_pci_device(PCI::DeviceIdentifier const& device_identifier) { return device_identifier.class_code().value() == 0x3; } UNMAP_AFTER_INIT bool GraphicsManagement::determine_and_initialize_isa_graphics_device() { dmesgln("Graphics: Using a ISA VGA compatible generic adapter"); auto adapter = ISAVGAAdapter::initialize(); m_graphics_devices.append(*adapter); adapter->enable_consoles(); m_vga_adapter = adapter; return true; } UNMAP_AFTER_INIT bool GraphicsManagement::determine_and_initialize_graphics_device(PCI::DeviceIdentifier const& device_identifier) { VERIFY(is_vga_compatible_pci_device(device_identifier) || is_display_controller_pci_device(device_identifier)); auto add_and_configure_adapter = [&](GenericGraphicsAdapter& graphics_device) { m_graphics_devices.append(graphics_device); graphics_device.enable_consoles(); graphics_device.initialize_framebuffer_devices(); }; RefPtr adapter; auto create_bootloader_framebuffer_device = [&]() { if (multiboot_framebuffer_addr.is_null()) { // Prekernel sets the framebuffer address to 0 if MULTIBOOT_INFO_FRAMEBUFFER_INFO // is not present, as there is likely never a valid framebuffer at this physical address. dmesgln("Graphics: Bootloader did not set up a framebuffer"); } else if (multiboot_framebuffer_type != MULTIBOOT_FRAMEBUFFER_TYPE_RGB) { dmesgln("Graphics: The framebuffer set up by the bootloader is not RGB"); } else { dmesgln("Graphics: Using a preset resolution from the bootloader"); adapter = PCIVGACompatibleAdapter::initialize_with_preset_resolution(device_identifier, multiboot_framebuffer_addr, multiboot_framebuffer_width, multiboot_framebuffer_height, multiboot_framebuffer_pitch); } }; if (!adapter) { switch (device_identifier.hardware_id().vendor_id) { case PCI::VendorID::QEMUOld: if (device_identifier.hardware_id().device_id == 0x1111) adapter = BochsGraphicsAdapter::initialize(device_identifier); break; case PCI::VendorID::VirtualBox: if (device_identifier.hardware_id().device_id == 0xbeef) adapter = BochsGraphicsAdapter::initialize(device_identifier); break; case PCI::VendorID::Intel: adapter = IntelNativeGraphicsAdapter::initialize(device_identifier); break; case PCI::VendorID::VirtIO: dmesgln("Graphics: Using VirtIO console"); adapter = VirtIOGraphicsAdapter::initialize(device_identifier); break; default: if (!is_vga_compatible_pci_device(device_identifier)) break; // Note: Although technically possible that a system has a // non-compatible VGA graphics device that was initialized by the // Multiboot bootloader to provide a framebuffer, in practice we // probably want to support these devices natively instead of // initializing them as some sort of a generic GenericGraphicsAdapter. For now, // the only known example of this sort of device is qxl in QEMU. For VGA // compatible devices we don't have a special driver for (e.g. ati-vga, // qxl-vga, cirrus-vga, vmware-svga in QEMU), it's much more likely that // these devices will be supported by the Multiboot loader that will // utilize VESA BIOS extensions (that we don't currently) of these cards // support, so we want to utilize the provided framebuffer of these // devices, if possible. if (!m_vga_adapter && PCI::is_io_space_enabled(device_identifier.address())) { create_bootloader_framebuffer_device(); } else { dmesgln("Graphics: Using a PCI VGA compatible generic adapter"); adapter = PCIVGACompatibleAdapter::initialize(device_identifier); } break; } } if (!adapter) return false; add_and_configure_adapter(*adapter); // Note: If IO space is enabled, this VGA adapter is operating in VGA mode. // Note: If no other VGA adapter is attached as m_vga_adapter, we should attach it then. if (!m_vga_adapter && PCI::is_io_space_enabled(device_identifier.address()) && adapter->vga_compatible()) { dbgln("Graphics adapter @ {} is operating in VGA mode", device_identifier.address()); m_vga_adapter = static_ptr_cast(adapter); } return true; } UNMAP_AFTER_INIT bool GraphicsManagement::initialize() { /* Explanation on the flow when not requesting to force not creating any * framebuffer devices: * If the user wants to use a Console instead of the graphical environment, * they doesn't need to request text mode. * Graphical mode might not be accessible on bare-metal hardware because * the bootloader didn't set a framebuffer and we don't have a native driver * to set a framebuffer for it. We don't have VBE modesetting capabilities * in the kernel yet, so what will happen is one of the following situations: * 1. The bootloader didn't specify settings of a pre-set framebuffer. The * kernel has a native driver for a detected display adapter, therefore * the kernel can still set a framebuffer. * 2. The bootloader specified settings of a pre-set framebuffer, and the * kernel has a native driver for a detected display adapter, therefore * the kernel can still set a framebuffer and change the settings of it. * In that situation, the kernel will simply ignore the Multiboot pre-set * framebuffer. * 2. The bootloader specified settings of a pre-set framebuffer, and the * kernel does not have a native driver for a detected display adapter, * therefore the kernel will use the pre-set framebuffer. Modesetting is not * available in this situation. * 3. The bootloader didn't specify settings of a pre-set framebuffer, and * the kernel does not have a native driver for a detected display adapter, * therefore the kernel will try to initialize a VGA text mode console. * In that situation, the kernel will assume that VGA text mode was already * initialized, but will still try to modeset it. No switching to graphical * environment is allowed in this case. * * By default, the kernel assumes that no framebuffer was created until it * was proven that there's an existing framebuffer or we can modeset the * screen resolution to create a framebuffer. * * Special cases: * 1. If the user disabled PCI access, the kernel behaves like it's running * on a pure ISA PC machine and therefore the kernel will try to initialize * a variant that is suitable for ISA VGA handling, and not PCI adapters. * * If the user requests to force no initialization of framebuffer devices * the same flow above will happen, except that no framebuffer device will * be created, so SystemServer will not try to initialize WindowServer. */ auto graphics_subsystem_mode = kernel_command_line().graphics_subsystem_mode(); if (graphics_subsystem_mode == CommandLine::GraphicsSubsystemMode::Disabled) return true; if (graphics_subsystem_mode == CommandLine::GraphicsSubsystemMode::Limited && !multiboot_framebuffer_addr.is_null() && multiboot_framebuffer_type != MULTIBOOT_FRAMEBUFFER_TYPE_RGB) { dmesgln("Graphics: Using a preset resolution from the bootloader, without knowing the PCI device"); m_preset_resolution_generic_display_connector = GenericDisplayConnector::must_create_with_preset_resolution( multiboot_framebuffer_addr, multiboot_framebuffer_width, multiboot_framebuffer_height, multiboot_framebuffer_pitch); return true; } if (PCI::Access::is_disabled()) { determine_and_initialize_isa_graphics_device(); return true; } MUST(PCI::enumerate([&](PCI::DeviceIdentifier const& device_identifier) { // Note: Each graphics controller will try to set its native screen resolution // upon creation. Later on, if we don't want to have framebuffer devices, a // framebuffer console will take the control instead. if (!is_vga_compatible_pci_device(device_identifier) && !is_display_controller_pci_device(device_identifier)) return; determine_and_initialize_graphics_device(device_identifier); })); if (!m_console) { // If no graphics driver was instantiated and we had a bootloader provided // framebuffer console we can simply re-use it. if (auto* boot_console = g_boot_console.load()) { m_console = *boot_console; boot_console->unref(); // Drop the leaked reference from Kernel::init() } } if (m_graphics_devices.is_empty()) { dbgln("No graphics adapter was initialized."); return false; } return true; } void GraphicsManagement::set_console(Graphics::Console& console) { m_console = console; if (auto* boot_console = g_boot_console.exchange(nullptr)) { // Disable the initial boot framebuffer console permanently boot_console->disable(); // TODO: Even though we swapped the pointer and disabled the console // we technically can't safely destroy it as other CPUs might still // try to use it. Once we solve this problem we can drop the reference // that we intentionally leaked in Kernel::init(). } } }