/* * Copyright (c) 2018-2020, Andreas Kling * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #pragma once #include #include #include #include #include #include #include namespace Kernel { static const u32 mepoch = 476763780; class Inode; class FileDescription; class LocalSocket; class VMObject; class FS : public RefCounted { friend class Inode; public: virtual ~FS(); unsigned fsid() const { return m_fsid; } static FS* from_fsid(u32); static void sync(); static void lock_all(); virtual bool initialize() = 0; virtual const char* class_name() const = 0; virtual InodeIdentifier root_inode() const = 0; virtual bool supports_watchers() const { return false; } bool is_readonly() const { return m_readonly; } virtual unsigned total_block_count() const { return 0; } virtual unsigned free_block_count() const { return 0; } virtual unsigned total_inode_count() const { return 0; } virtual unsigned free_inode_count() const { return 0; } virtual KResult prepare_to_unmount() const { return KSuccess; } // FIXME: This data structure is very clunky and unpleasant. Replace it with something nicer. struct DirectoryEntry { DirectoryEntry(const char* name, InodeIdentifier, u8 file_type); DirectoryEntry(const char* name, size_t name_length, InodeIdentifier, u8 file_type); char name[256]; size_t name_length { 0 }; InodeIdentifier inode; u8 file_type { 0 }; }; virtual KResultOr> create_inode(InodeIdentifier parent_id, const String& name, mode_t, off_t size, dev_t, uid_t, gid_t) = 0; virtual KResult create_directory(InodeIdentifier parent_inode, const String& name, mode_t, uid_t, gid_t) = 0; virtual RefPtr get_inode(InodeIdentifier) const = 0; virtual void flush_writes() {} int block_size() const { return m_block_size; } virtual bool is_file_backed() const { return false; } protected: FS(); void set_block_size(int); mutable Lock m_lock { "FS" }; private: unsigned m_fsid { 0 }; int m_block_size { 0 }; bool m_readonly { false }; }; inline FS* InodeIdentifier::fs() { return FS::from_fsid(m_fsid); } inline const FS* InodeIdentifier::fs() const { return FS::from_fsid(m_fsid); } inline bool InodeIdentifier::is_root_inode() const { return (*this) == fs()->root_inode(); } } namespace AK { template<> struct Traits : public GenericTraits { static unsigned hash(const Kernel::InodeIdentifier& inode) { return pair_int_hash(inode.fsid(), inode.index()); } }; }