/* * Copyright (c) 2018-2020, Andreas Kling * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include "CharacterDevice.h" namespace Kernel { class NullDevice final : public CharacterDevice { AK_MAKE_ETERNAL public: NullDevice(); virtual ~NullDevice() override; static void initialize(); static NullDevice& the(); // ^Device virtual mode_t required_mode() const override { return 0666; } virtual String device_name() const override { return "null"; } private: // ^CharacterDevice virtual KResultOr read(FileDescription&, u64, UserOrKernelBuffer&, size_t) override; virtual KResultOr write(FileDescription&, u64, const UserOrKernelBuffer&, size_t) override; virtual bool can_write(const FileDescription&, size_t) const override { return true; } virtual bool can_read(const FileDescription&, size_t) const override; virtual const char* class_name() const override { return "NullDevice"; } }; }