/* * Copyright (c) 2018-2020, Andreas Kling * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #pragma once // Device is the base class of everything that lives in the /dev directory. // // To expose a Device to the filesystem, simply pass two unique numbers to the constructor, // and then mknod a file in /dev with those numbers. // // There are two main subclasses: // - BlockDevice (random access) // - CharacterDevice (sequential) #include #include #include #include enum class DEVICE_TYPE { BLOCK_DEVICE = 1, CHAR_DEVICE = 2 }; class Device : public File { public: virtual ~Device() override; unsigned major() const { return m_major; } unsigned minor() const { return m_minor; } virtual String absolute_path(const FileDescription&) const override; virtual String absolute_path() const; uid_t uid() const { return m_uid; } uid_t gid() const { return m_gid; } virtual bool is_device() const override { return true; } virtual bool is_disk_device() const { return false; } virtual bool is_block_device() const override { return false; } virtual bool is_character_device() const override { return true; } static void for_each(Function); static Device* get_device(unsigned major, unsigned minor); protected: Device(unsigned major, unsigned minor, u8 device_type); void set_uid(uid_t uid) { m_uid = uid; } void set_gid(gid_t gid) { m_gid = gid; } private: unsigned m_major { 0 }; unsigned m_minor { 0 }; uid_t m_uid { 0 }; gid_t m_gid { 0 }; };