/* * Copyright (c) 2018-2020, Andreas Kling * * SPDX-License-Identifier: BSD-2-Clause */ #include #include #include #include #include // Bytes output to 0xE9 end up on the Bochs console. It's very handy. #define CONSOLE_OUT_TO_E9 static AK::Singleton s_the; static Kernel::SpinLock g_console_lock; UNMAP_AFTER_INIT void Console::initialize() { s_the.ensure_instance(); } Console& Console::the() { return *s_the; } bool Console::is_initialized() { return s_the.is_initialized(); } UNMAP_AFTER_INIT Console::Console() : CharacterDevice(5, 1) { } UNMAP_AFTER_INIT Console::~Console() { } bool Console::can_read(const Kernel::FileDescription&, size_t) const { return false; } Kernel::KResultOr Console::read(FileDescription&, u64, Kernel::UserOrKernelBuffer&, size_t) { // FIXME: Implement reading from the console. // Maybe we could use a ring buffer for this device? return 0; } Kernel::KResultOr Console::write(FileDescription&, u64, const Kernel::UserOrKernelBuffer& data, size_t size) { if (!size) return 0; return data.read_buffered<256>(size, [&](u8 const* bytes, size_t bytes_count) { for (size_t i = 0; i < bytes_count; i++) put_char((char)bytes[i]); return bytes_count; }); } void Console::put_char(char ch) { Kernel::ScopedSpinLock lock(g_console_lock); #ifdef CONSOLE_OUT_TO_E9 //if (ch != 27) IO::out8(0xe9, ch); #endif m_logbuffer.enqueue(ch); }