/* * Copyright (c) 2018-2021, Andreas Kling * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include #include VALIDATE_IS_X86() namespace Kernel { class CPUID { public: explicit CPUID(u32 function, u32 ecx = 0) { asm volatile("cpuid" : "=a"(m_eax), "=b"(m_ebx), "=c"(m_ecx), "=d"(m_edx) : "a"(function), "c"(ecx)); } u32 eax() const { return m_eax; } u32 ebx() const { return m_ebx; } u32 ecx() const { return m_ecx; } u32 edx() const { return m_edx; } private: u32 m_eax { 0xffffffff }; u32 m_ebx { 0xffffffff }; u32 m_ecx { 0xffffffff }; u32 m_edx { 0xffffffff }; }; // FIXME: This can't hold every CPU feature as-is. enum class CPUFeature : u32 { NX = (1 << 0), PAE = (1 << 1), PGE = (1 << 2), RDRAND = (1 << 3), RDSEED = (1 << 4), SMAP = (1 << 5), SMEP = (1 << 6), SSE = (1 << 7), TSC = (1 << 8), RDTSCP = (1 << 9), CONSTANT_TSC = (1 << 10), NONSTOP_TSC = (1 << 11), UMIP = (1 << 12), SEP = (1 << 13), SYSCALL = (1 << 14), MMX = (1 << 15), SSE2 = (1 << 16), SSE3 = (1 << 17), SSSE3 = (1 << 18), SSE4_1 = (1 << 19), SSE4_2 = (1 << 20), XSAVE = (1 << 21), AVX = (1 << 22), FXSR = (1 << 23), LM = (1 << 24), HYPERVISOR = (1 << 25), }; }