/* * Copyright (c) 2018-2020, Andreas Kling * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include struct MousePacket { int x { 0 }; int y { 0 }; int z { 0 }; enum Button { LeftButton = 0x01, RightButton = 0x02, MiddleButton = 0x04, BackwardButton = 0x08, ForwardButton = 0x10, }; unsigned char buttons { 0 }; bool is_relative { true }; };