/* * Copyright (c) 2018-2020, Andreas Kling * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #pragma once #include #include #include class SnakeGame : public GUI::Widget { C_OBJECT(SnakeGame) public: virtual ~SnakeGame() override; void reset(); private: SnakeGame(); virtual void paint_event(GUI::PaintEvent&) override; virtual void keydown_event(GUI::KeyEvent&) override; virtual void timer_event(Core::TimerEvent&) override; struct Coordinate { int row { 0 }; int column { 0 }; bool operator==(const Coordinate& other) const { return row == other.row && column == other.column; } }; struct Velocity { int vertical { 0 }; int horizontal { 0 }; }; void game_over(); void spawn_fruit(); bool is_available(const Coordinate&); void queue_velocity(int v, int h); const Velocity& last_velocity() const; Gfx::IntRect cell_rect(const Coordinate&) const; Gfx::IntRect score_rect() const; Gfx::IntRect high_score_rect() const; int m_rows { 20 }; int m_columns { 20 }; Velocity m_velocity { 0, 1 }; Velocity m_last_velocity { 0, 1 }; CircularQueue m_velocity_queue; Coordinate m_head; Vector m_tail; Coordinate m_fruit; int m_fruit_type { 0 }; size_t m_length { 0 }; unsigned m_score { 0 }; String m_score_text; unsigned m_high_score { 0 }; String m_high_score_text; NonnullRefPtrVector m_fruit_bitmaps; };