# AHCI Locking ## Introduction to hard locks, soft locks and what they do ### Soft lock - `Lock` A soft lock is basically a regular lock in the kernel. We use it with a `Locker` class, to create a scoped locking of that lock: ```c++ Locker locker(m_lock); ... ... return true; ``` This lock doesn't disable interrupts at all, and if it is already in use, the scheduler will simply yield away from that section until it tries to lock it again. ### Hard lock - `SpinLock` A hard lock is essentially a lock that is used in critical sections in the kernel. We use it with a `ScopedSpinLock` class, to create a scoped locking of that lock: ```c++ ScopedSpinLock lock(m_lock); ... ... return true; ``` ### Why do we need soft and hard locking in the AHCI code? First of all, the proper way of taking a `SpinLock` and `Lock` is to: ```c++ Locker locker(m_soft_lock); ScopedSpinLock lock(m_spinlock); ... ... return true; ``` This sequence is relevant for any pattern of taking a soft and hard lock together in the kernel. The reason for this order is that `SpinLock` will disable interrupts, while `Lock` will still allow the system to yield execution to another thread if we can't lock the soft lock, because interrupts are not disabled. Taking a `SpinLock` and then a `Lock` is considered a bug, because we already disabled interrupts so yielding from this section is not possible anymore. We need both types of locking to implement hardware access safely. When we use the `SpinLock` object, we ensure that only one CPU can run the scoped code section without any interruptions at all. This is important, because interrupts can be fatal in essentially what is a critical section. We use the `Lock` object for basically anything else, most of the time together with `SpinLock` as described earlier. This object becomes important when we schedule IO work to happen in the IO `WorkQueue`. When we run in `WorkQueue`, it is guaranteed that we will have interrupts enabled - therefore we will not use the `SpinLock` to allow the kernel to handle page fault interrupts, but we still want to ensure no other concurrent operation can happen, so we still hold the `Lock`.