#pragma once #include "VBWidgetType.h" #include #include #include #include #include #include #include #include class GPainter; class GVariant; class VBForm; class VBProperty; class VBWidgetPropertyModel; enum class Direction { None, Left, UpLeft, Up, UpRight, Right, DownRight, Down, DownLeft }; template inline void for_each_direction(Callback callback) { callback(Direction::Left); callback(Direction::UpLeft); callback(Direction::Up); callback(Direction::UpRight); callback(Direction::Right); callback(Direction::DownRight); callback(Direction::Down); callback(Direction::DownLeft); } class VBWidget : public RefCounted , public Weakable { friend class VBWidgetPropertyModel; public: static NonnullRefPtr create(VBWidgetType type, VBForm& form, VBWidget* parent) { return adopt(*new VBWidget(type, form, parent)); } ~VBWidget(); bool is_selected() const; Rect rect() const; void set_rect(const Rect&); Rect grabber_rect(Direction) const; Direction grabber_at(const Point&) const; GWidget* gwidget() { return m_gwidget; } VBProperty& property(const String&); void for_each_property(Function); VBWidgetPropertyModel& property_model() { return *m_property_model; } void setup_properties(); void synchronize_properties(); void property_did_change(); Rect transform_origin_rect() const { return m_transform_origin_rect; } void capture_transform_origin_rect(); bool is_in_layout() const; private: VBWidget(VBWidgetType, VBForm&, VBWidget* parent); void add_property(const String& name, Function&& getter, Function&& setter); VBWidgetType m_type { VBWidgetType::None }; VBForm& m_form; RefPtr m_gwidget; NonnullOwnPtrVector m_properties; NonnullRefPtr m_property_model; Rect m_transform_origin_rect; };