/* * Copyright (c) 2020, Andreas Kling * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "SimpleRegion.h" #include namespace UserspaceEmulator { SimpleRegion::SimpleRegion(u32 base, u32 size) : Region(base, size) { m_data = (u8*)calloc(1, size); m_shadow_data = (u8*)malloc(size); memset(m_shadow_data, 1, size); } SimpleRegion::~SimpleRegion() { free(m_shadow_data); free(m_data); } ValueWithShadow SimpleRegion::read8(FlatPtr offset) { ASSERT(offset < size()); return { *reinterpret_cast(m_data + offset), *reinterpret_cast(m_shadow_data + offset) }; } ValueWithShadow SimpleRegion::read16(u32 offset) { ASSERT(offset + 1 < size()); return { *reinterpret_cast(m_data + offset), *reinterpret_cast(m_shadow_data + offset) }; } ValueWithShadow SimpleRegion::read32(u32 offset) { ASSERT(offset + 3 < size()); return { *reinterpret_cast(m_data + offset), *reinterpret_cast(m_shadow_data + offset) }; } ValueWithShadow SimpleRegion::read64(u32 offset) { ASSERT(offset + 7 < size()); return { *reinterpret_cast(m_data + offset), *reinterpret_cast(m_shadow_data + offset) }; } void SimpleRegion::write8(u32 offset, ValueWithShadow value) { ASSERT(offset < size()); *reinterpret_cast(m_data + offset) = value.value(); *reinterpret_cast(m_shadow_data + offset) = value.shadow(); } void SimpleRegion::write16(u32 offset, ValueWithShadow value) { ASSERT(offset + 1 < size()); *reinterpret_cast(m_data + offset) = value.value(); *reinterpret_cast(m_shadow_data + offset) = value.shadow(); } void SimpleRegion::write32(u32 offset, ValueWithShadow value) { ASSERT(offset + 3 < size()); *reinterpret_cast(m_data + offset) = value.value(); *reinterpret_cast(m_shadow_data + offset) = value.shadow(); } void SimpleRegion::write64(u32 offset, ValueWithShadow value) { ASSERT(offset + 7 < size()); *reinterpret_cast(m_data + offset) = value.value(); *reinterpret_cast(m_shadow_data + offset) = value.shadow(); } u8* SimpleRegion::cacheable_ptr(u32 offset) { return m_data + offset; } }