/* * Copyright (c) 2020, Sergey Bugaev * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "EyesWidget.h" #include #include #include int main(int argc, char* argv[]) { int num_eyes = 2; Core::ArgsParser args_parser; args_parser.add_option(num_eyes, "Number of eyes", "num-eyes", 'n', "number"); args_parser.parse(argc, argv); if (pledge("stdio shared_buffer accept rpath unix cpath wpath fattr thread", nullptr) < 0) { perror("pledge"); return 1; } auto app = GUI::Application::construct(argc, argv); if (pledge("stdio shared_buffer accept rpath cpath wpath thread", nullptr) < 0) { perror("pledge"); return 1; } auto window = GUI::Window::construct(); window->set_title("Eyes"); window->set_rect(350, 270, 75 * num_eyes, 100); window->set_has_alpha_channel(true); auto& eyes = window->set_main_widget(num_eyes); window->show(); eyes.track_cursor_globally(); return app->exec(); }