/* * Copyright (c) 2018-2020, Andreas Kling * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "BucketTool.h" #include "ImageEditor.h" #include "Layer.h" #include #include #include #include #include namespace PixelPaint { BucketTool::BucketTool() { } BucketTool::~BucketTool() { } static void flood_fill(Gfx::Bitmap& bitmap, const Gfx::Point& start_position, Color target_color, Color fill_color) { ASSERT(bitmap.bpp() == 32); if (target_color == fill_color) return; if (!bitmap.rect().contains(start_position)) return; Queue queue; queue.enqueue(start_position); while (!queue.is_empty()) { auto position = queue.dequeue(); if (bitmap.get_pixel(position.x(), position.y()) != target_color) continue; bitmap.set_pixel(position.x(), position.y(), fill_color); if (position.x() != 0) queue.enqueue(position.translated(-1, 0)); if (position.x() != bitmap.width() - 1) queue.enqueue(position.translated(1, 0)); if (position.y() != 0) queue.enqueue(position.translated(0, -1)); if (position.y() != bitmap.height() - 1) queue.enqueue(position.translated(0, 1)); } } void BucketTool::on_mousedown(Layer& layer, GUI::MouseEvent& event, GUI::MouseEvent&) { if (!layer.rect().contains(event.position())) return; GUI::Painter painter(layer.bitmap()); auto target_color = layer.bitmap().get_pixel(event.x(), event.y()); flood_fill(layer.bitmap(), event.position(), target_color, m_editor->color_for(event)); layer.did_modify_bitmap(*m_editor->image()); } }