/* * Copyright (c) 2018-2020, Andreas Kling * Copyright (c) 2019-2020, William McPherson * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "WaveWidget.h" #include "AudioEngine.h" #include #include WaveWidget::WaveWidget(AudioEngine& audio_engine) : m_audio_engine(audio_engine) { } WaveWidget::~WaveWidget() { } int WaveWidget::sample_to_y(int sample) const { constexpr int nice_scale_factor = 4; sample *= nice_scale_factor; constexpr double sample_max = NumericLimits::max(); double percentage = sample / sample_max; double portion_of_half_height = percentage * ((frame_inner_rect().height() - 1) / 2.0); double y = (frame_inner_rect().height() / 2.0) + portion_of_half_height; return y; } void WaveWidget::paint_event(GUI::PaintEvent& event) { GUI::Painter painter(*this); painter.fill_rect(frame_inner_rect(), Color::Black); painter.translate(frame_thickness(), frame_thickness()); Color left_wave_color = left_wave_colors[m_audio_engine.wave()]; Color right_wave_color = right_wave_colors[m_audio_engine.wave()]; auto buffer = m_audio_engine.buffer(); double width_scale = static_cast(frame_inner_rect().width()) / buffer.size(); int prev_x = 0; int prev_y_left = sample_to_y(buffer[0].left); int prev_y_right = sample_to_y(buffer[0].right); painter.set_pixel({ prev_x, prev_y_left }, left_wave_color); painter.set_pixel({ prev_x, prev_y_right }, right_wave_color); for (size_t x = 1; x < buffer.size(); ++x) { int y_left = sample_to_y(buffer[x].left); int y_right = sample_to_y(buffer[x].right); Gfx::Point point1_left(prev_x * width_scale, prev_y_left); Gfx::Point point2_left(x * width_scale, y_left); painter.draw_line(point1_left, point2_left, left_wave_color); Gfx::Point point1_right(prev_x * width_scale, prev_y_right); Gfx::Point point2_right(x * width_scale, y_right); painter.draw_line(point1_right, point2_right, right_wave_color); prev_x = x; prev_y_left = y_left; prev_y_right = y_right; } GUI::Frame::paint_event(event); }