/* * Copyright (c) 2018-2020, Andreas Kling * Copyright (c) 2019-2020, William McPherson * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #pragma once #include "Music.h" #include #include #include #include typedef AK::SinglyLinkedListIterator, RollNote> RollIter; class Track { AK_MAKE_NONCOPYABLE(Track) AK_MAKE_NONMOVABLE(Track) public: explicit Track(const u32& time); ~Track(); const Vector& recorded_sample() const { return m_recorded_sample; } const SinglyLinkedList& roll_notes(int note) const { return m_roll_notes[note]; } int wave() const { return m_wave; } int attack() const { return m_attack; } int decay() const { return m_decay; } int sustain() const { return m_sustain; } int release() const { return m_release; } int delay() const { return m_delay; } void fill_sample(Sample& sample); void reset(); String set_recorded_sample(const StringView& path); void set_note(int note, Switch); void set_roll_note(int note, u32 on_sample, u32 off_sample); void set_wave(int wave); void set_wave(Direction); void set_attack(int attack); void set_decay(int decay); void set_sustain(int sustain); void set_release(int release); void set_delay(int delay); private: Audio::Sample sine(size_t note); Audio::Sample saw(size_t note); Audio::Sample square(size_t note); Audio::Sample triangle(size_t note); Audio::Sample noise() const; Audio::Sample recorded_sample(size_t note); void sync_roll(int note); void set_sustain_impl(int sustain); Vector m_delay_buffer; Vector m_recorded_sample; u8 m_note_on[note_count] { 0 }; double m_power[note_count] { 0 }; double m_pos[note_count]; // Initialized lazily. Envelope m_envelope[note_count] { Done }; int m_wave { first_wave }; int m_attack; double m_attack_step; int m_decay; double m_decay_step; int m_sustain; double m_sustain_level; int m_release; double m_release_step[note_count]; int m_delay { 0 }; size_t m_delay_samples { 0 }; size_t m_delay_index { 0 }; const u32& m_time; SinglyLinkedList m_roll_notes[note_count]; RollIter m_roll_iters[note_count]; };