#pragma once #include #include namespace AK { class Utf8View; class Utf8CodepointIterator { friend class Utf8View; public: ~Utf8CodepointIterator() {} bool operator==(const Utf8CodepointIterator&) const; bool operator!=(const Utf8CodepointIterator&) const; Utf8CodepointIterator& operator++(); u32 operator*() const; private: Utf8CodepointIterator(const unsigned char*, int); const unsigned char* m_ptr { nullptr }; int m_length { -1 }; }; class Utf8View { public: explicit Utf8View(const String&); explicit Utf8View(const StringView&); explicit Utf8View(const char*); ~Utf8View() {} const StringView& as_string() const { return m_string; } Utf8CodepointIterator begin() const; Utf8CodepointIterator end() const; const unsigned char* bytes() const { return begin_ptr(); } int byte_length() const { return m_string.length(); } int byte_offset_of(const Utf8CodepointIterator&) const; Utf8View substring_view(int byte_offset, int byte_length) const; bool is_empty() const { return m_string.is_empty(); } bool validate() const; private: const unsigned char* begin_ptr() const; const unsigned char* end_ptr() const; StringView m_string; }; } using AK::Utf8View;