#pragma once #include "ByteBuffer.h" #include "RetainPtr.h" #include "StringImpl.h" #include "Traits.h" #include "Vector.h" #include "kstdio.h" namespace AK { class String { public: ~String() { } String() { } String(const String& other) : m_impl(const_cast(other).m_impl.copyRef()) { } String(String&& other) : m_impl(move(other.m_impl)) { } String(const char* cstring, ShouldChomp shouldChomp = NoChomp) : m_impl(StringImpl::create(cstring, shouldChomp)) { } String(const char* cstring, size_t length, ShouldChomp shouldChomp = NoChomp) : m_impl(StringImpl::create(cstring, length, shouldChomp)) { } String(const StringImpl& impl) : m_impl(const_cast(impl)) { } String(RetainPtr&& impl) : m_impl(move(impl)) { } unsigned toUInt(bool& ok) const; String toLowercase() const { if (!m_impl) return String(); return m_impl->toLowercase(); } String toUppercase() const { if (!m_impl) return String(); return m_impl->toUppercase(); } Vector split(char separator) const; String substring(size_t start, size_t length) const; bool isNull() const { return !m_impl; } bool isEmpty() const { return length() == 0; } unsigned length() const { return m_impl ? m_impl->length() : 0; } const char* characters() const { return m_impl ? m_impl->characters() : nullptr; } char operator[](unsigned i) const { ASSERT(m_impl); return (*m_impl)[i]; } bool operator==(const String&) const; bool operator!=(const String& other) const { return !(*this == other); } String isolatedCopy() const; static String empty(); StringImpl* impl() { return m_impl.ptr(); } const StringImpl* impl() const { return m_impl.ptr(); } String& operator=(String&& other) { if (this != &other) m_impl = move(other.m_impl); return *this; } String& operator=(const String& other) { if (this != &other) m_impl = const_cast(other).m_impl.copyRef(); return *this; } ByteBuffer toByteBuffer() const; private: RetainPtr m_impl; }; template<> struct Traits { static unsigned hash(const String& s) { return s.impl() ? s.impl()->hash() : 0; } static void dump(const String& s) { kprintf("%s", s.characters()); } }; } using AK::String;