#pragma once #include #include namespace AK { template class SinglyLinkedListIterator { public: bool operator!=(const SinglyLinkedListIterator& other) const { return m_node != other.m_node; } SinglyLinkedListIterator& operator++() { m_prev = m_node; m_node = m_node->next; return *this; } ElementType& operator*() { return m_node->value; } ElementType* operator->() { return &m_node->value; } bool is_end() const { return !m_node; } static SinglyLinkedListIterator universal_end() { return SinglyLinkedListIterator(nullptr); } private: friend ListType; explicit SinglyLinkedListIterator(typename ListType::Node* node, typename ListType::Node* prev = nullptr) : m_node(node) , m_prev(prev) { } typename ListType::Node* m_node { nullptr }; typename ListType::Node* m_prev { nullptr }; }; template class SinglyLinkedList { private: struct Node { explicit Node(T&& v) : value(move(v)) { } explicit Node(const T& v) : value(v) { } T value; Node* next { nullptr }; }; public: SinglyLinkedList() {} ~SinglyLinkedList() { clear(); } bool is_empty() const { return !head(); } inline size_t size_slow() const { size_t size = 0; for (auto* node = m_head; node; node = node->next) ++size; return size; } void clear() { for (auto* node = m_head; node;) { auto* next = node->next; delete node; node = next; } m_head = nullptr; m_tail = nullptr; } T& first() { ASSERT(head()); return head()->value; } const T& first() const { ASSERT(head()); return head()->value; } T& last() { ASSERT(head()); return tail()->value; } const T& last() const { ASSERT(head()); return tail()->value; } T take_first() { ASSERT(m_head); auto* prev_head = m_head; T value = move(first()); if (m_tail == m_head) m_tail = nullptr; m_head = m_head->next; delete prev_head; return value; } void append(const T& value) { auto* node = new Node(value); if (!m_head) { m_head = node; m_tail = node; return; } m_tail->next = node; m_tail = node; } void append(T&& value) { auto* node = new Node(move(value)); if (!m_head) { m_head = node; m_tail = node; return; } m_tail->next = node; m_tail = node; } bool contains_slow(const T& value) const { for (auto* node = m_head; node; node = node->next) { if (node->value == value) return true; } return false; } using Iterator = SinglyLinkedListIterator; friend Iterator; Iterator begin() { return Iterator(m_head); } Iterator end() { return Iterator::universal_end(); } using ConstIterator = SinglyLinkedListIterator; friend ConstIterator; ConstIterator begin() const { return ConstIterator(m_head); } ConstIterator end() const { return ConstIterator::universal_end(); } template ConstIterator find(Finder finder) const { Node* prev = nullptr; for (auto* node = m_head; node; node = node->next) { if (finder(node->value)) return ConstIterator(node, prev); prev = node; } return end(); } template Iterator find(Finder finder) { Node* prev = nullptr; for (auto* node = m_head; node; node = node->next) { if (finder(node->value)) return Iterator(node, prev); prev = node; } return end(); } ConstIterator find(const T& value) const { return find([&](auto& other) { return value == other; }); } Iterator find(const T& value) { return find([&](auto& other) { return value == other; }); } void remove(Iterator iterator) { ASSERT(!iterator.is_end()); if (m_head == iterator.m_node) m_head = iterator.m_node->next; if (m_tail == iterator.m_node) m_tail = iterator.m_prev; if (iterator.m_prev) iterator.m_prev->next = iterator.m_node->next; delete iterator.m_node; } private: Node* head() { return m_head; } const Node* head() const { return m_head; } Node* tail() { return m_tail; } const Node* tail() const { return m_tail; } Node* m_head { nullptr }; Node* m_tail { nullptr }; }; } using AK::SinglyLinkedList;