/* * Copyright (c) 2018-2021, Andreas Kling * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include #include #include #include namespace AK { template class alignas(T) [[nodiscard]] Optional { public: using ValueType = T; ALWAYS_INLINE Optional() = default; ALWAYS_INLINE Optional(const T& value) : m_has_value(true) { new (&m_storage) T(value); } template ALWAYS_INLINE Optional(const U& value) : m_has_value(true) { new (&m_storage) T(value); } ALWAYS_INLINE Optional(T&& value) : m_has_value(true) { new (&m_storage) T(move(value)); } ALWAYS_INLINE Optional(Optional&& other) : m_has_value(other.m_has_value) { if (other.has_value()) { new (&m_storage) T(other.release_value()); other.m_has_value = false; } } ALWAYS_INLINE Optional(const Optional& other) : m_has_value(other.m_has_value) { if (m_has_value) { new (&m_storage) T(other.value()); } } ALWAYS_INLINE Optional& operator=(const Optional& other) { if (this != &other) { clear(); m_has_value = other.m_has_value; if (m_has_value) { new (&m_storage) T(other.value()); } } return *this; } ALWAYS_INLINE Optional& operator=(Optional&& other) { if (this != &other) { clear(); m_has_value = other.m_has_value; if (other.has_value()) new (&m_storage) T(other.release_value()); } return *this; } template ALWAYS_INLINE bool operator==(const Optional& other) const { return has_value() == other.has_value() && (!has_value() || value() == other.value()); } ALWAYS_INLINE ~Optional() { clear(); } ALWAYS_INLINE void clear() { if (m_has_value) { value().~T(); m_has_value = false; } } template ALWAYS_INLINE void emplace(Parameters&&... parameters) { clear(); m_has_value = true; new (&m_storage) T(forward(parameters)...); } [[nodiscard]] ALWAYS_INLINE bool has_value() const { return m_has_value; } [[nodiscard]] ALWAYS_INLINE T& value() { VERIFY(m_has_value); return *reinterpret_cast(&m_storage); } [[nodiscard]] ALWAYS_INLINE const T& value() const { VERIFY(m_has_value); return *reinterpret_cast(&m_storage); } [[nodiscard]] T release_value() { VERIFY(m_has_value); T released_value = move(value()); value().~T(); m_has_value = false; return released_value; } [[nodiscard]] ALWAYS_INLINE T value_or(const T& fallback) const { if (m_has_value) return value(); return fallback; } ALWAYS_INLINE const T& operator*() const { return value(); } ALWAYS_INLINE T& operator*() { return value(); } ALWAYS_INLINE const T* operator->() const { return &value(); } ALWAYS_INLINE T* operator->() { return &value(); } private: u8 m_storage[sizeof(T)] { 0 }; bool m_has_value { false }; }; } using AK::Optional;