#pragma once #include namespace AK { class String; class StringView; class LogStream { public: LogStream() {} virtual ~LogStream() {} virtual void write(const char*, int) const = 0; }; class DebugLogStream final : public LogStream { public: DebugLogStream() {} virtual ~DebugLogStream() override { char newline = '\n'; write(&newline, 1); } virtual void write(const char* characters, int length) const override { for (int i = 0; i < length; ++i) dbgprintf("%c", characters[i]); } }; inline DebugLogStream dbg() { return {}; } inline const LogStream& operator<<(const LogStream& stream, const char* value) { int length = 0; const char* p = value; while (*(p++)) ++length; stream.write(value, length); return stream; } const LogStream& operator<<(const LogStream&, const String&); const LogStream& operator<<(const LogStream&, const StringView&); const LogStream& operator<<(const LogStream&, int); const LogStream& operator<<(const LogStream&, unsigned); const LogStream& operator<<(const LogStream&, const void*); inline const LogStream& operator<<(const LogStream& stream, char value) { stream.write(&value, 1); return stream; } inline const LogStream& operator<<(const LogStream& stream, bool value) { return stream << (value ? "true" : "false"); } } using AK::LogStream; using AK::dbg;