From 745b0b27fd01c124e93aaf591c2c4c5610dd0d82 Mon Sep 17 00:00:00 2001 From: Andreas Kling Date: Fri, 1 May 2020 23:53:05 +0200 Subject: WindowServer+LibGUI: Automatically close child windows with parent If a window has child windows when it's destroyed, WindowServer will now automatically tear down all of its children as well. This is communicated to the client program through a vector of window ID's included with the response to WindowServer::DestroyWindow. This does feel a little bit awkward, but managing it on the client side also seems a bit awkward. --- Servers/WindowServer/ClientConnection.cpp | 34 +++++++++++++++++++++++-------- Servers/WindowServer/ClientConnection.h | 2 ++ Servers/WindowServer/WindowServer.ipc | 2 +- 3 files changed, 28 insertions(+), 10 deletions(-) (limited to 'Servers/WindowServer') diff --git a/Servers/WindowServer/ClientConnection.cpp b/Servers/WindowServer/ClientConnection.cpp index 32b2ba3100..e49143d700 100644 --- a/Servers/WindowServer/ClientConnection.cpp +++ b/Servers/WindowServer/ClientConnection.cpp @@ -472,6 +472,10 @@ OwnPtr ClientConnection::handle(co did_misbehave("CreateWindow with bad parent_window_id"); return nullptr; } + if (parent_window->window_id() == window_id) { + did_misbehave("CreateWindow trying to make a window with itself as parent"); + return nullptr; + } window->set_parent_window(*parent_window); } @@ -497,24 +501,36 @@ OwnPtr ClientConnection::handle(co return make(window_id); } -OwnPtr ClientConnection::handle(const Messages::WindowServer::DestroyWindow& message) +void ClientConnection::destroy_window(Window& window, Vector& destroyed_window_ids) { - auto it = m_windows.find(message.window_id()); - if (it == m_windows.end()) { - did_misbehave("DestroyWindow: Bad window ID"); - return nullptr; + for (auto& child_window : window.child_windows()) { + if (!child_window) + continue; + ASSERT(child_window->window_id() != window.window_id()); + destroy_window(*child_window, destroyed_window_ids); } - auto& window = *(*it).value; + + destroyed_window_ids.append(window.window_id()); if (window.type() == WindowType::MenuApplet) AppletManager::the().remove_applet(window); WindowManager::the().invalidate(window); remove_child(window); - ASSERT(it->value.ptr() == &window); - m_windows.remove(message.window_id()); + m_windows.remove(window.window_id()); +} - return make(); +OwnPtr ClientConnection::handle(const Messages::WindowServer::DestroyWindow& message) +{ + auto it = m_windows.find(message.window_id()); + if (it == m_windows.end()) { + did_misbehave("DestroyWindow: Bad window ID"); + return nullptr; + } + auto& window = *(*it).value; + Vector destroyed_window_ids; + destroy_window(window, destroyed_window_ids); + return make(destroyed_window_ids); } void ClientConnection::post_paint_message(Window& window, bool ignore_occlusion) diff --git a/Servers/WindowServer/ClientConnection.h b/Servers/WindowServer/ClientConnection.h index 1c11bb2711..92c2f2fa08 100644 --- a/Servers/WindowServer/ClientConnection.h +++ b/Servers/WindowServer/ClientConnection.h @@ -79,6 +79,8 @@ public: private: explicit ClientConnection(Core::LocalSocket&, int client_id); + void destroy_window(Window&, Vector& destroyed_window_ids); + virtual OwnPtr handle(const Messages::WindowServer::Greet&) override; virtual OwnPtr handle(const Messages::WindowServer::CreateMenubar&) override; virtual OwnPtr handle(const Messages::WindowServer::DestroyMenubar&) override; diff --git a/Servers/WindowServer/WindowServer.ipc b/Servers/WindowServer/WindowServer.ipc index d1be40824a..214afa7567 100644 --- a/Servers/WindowServer/WindowServer.ipc +++ b/Servers/WindowServer/WindowServer.ipc @@ -44,7 +44,7 @@ endpoint WindowServer = 2 String title, i32 parent_window_id) => (i32 window_id) - DestroyWindow(i32 window_id) => () + DestroyWindow(i32 window_id) => (Vector destroyed_window_ids) SetWindowTitle(i32 window_id, String title) => () GetWindowTitle(i32 window_id) => (String title) -- cgit v1.2.3